License: This is licensed for commercial or non-commercial use.
flat (-but-full-) moon prop (.pp2 /.obj)
~ (as like as it really! is ..;) ~
.. I made, because spherical moons imo often appear too ..*emm*.. yeah, spherical ^^ .. and planes don't allow edge-blend-/rim-transitions or -effects.
Two prop-versions are included: one with and one without (_nbf) faces on the backside (to reduce polycount and/or - in case of emissive shading - unnecessary 'rayshots'). Both have plain UV-coords for easy texturing; one Lo-Rez texture (RGB + Greyscale 512x512 Pixels) is included (rendered in JWildfire 4.10) but come by default just with simple materials.
Update: UV-corrected .pp2 /.obj -files included
~ select the prop and use "point at.." > [your RenderCam] to align the frontside of this moon always to your camera.
~ If you need the whole thing smoother (or smoother rim-transitions), apply one level Sub-Div; polycount kept low enough to allow that.
Use it as you wish.
promo-render-trees are NOT included!
~Thanx for your interest! =)