AWE Shading Kit
Operating System(s): Windows Vista, Windows 7, Windows 8, Windows 10
Softwares: Daz Studio 4
License: This is licensed for commercial or non-commercial use.
Product Notes
Physically plausible shading is now available for 3delight users with the aweSurface shader. aweSurface is a new, robust, highly optimized, physically plausible shader for DAZ Studio and 3Delight employing physically based rendering (PBR) metalness / roughness workflow. Using a primarily uber shader approach, it can be used to render materials such as dielectrics, glass and metal or even a mix of them.
This kit includes a plethora of tools to manage your rendering workflow with the new uber shader. Like an environment sphere with extra controls that allows live adjustments during live progressive rendering. Make exposure, saturation, gain/gamma or even apply blur to your HDRI texture on the fly.
Update:
Includes new manuals and an updated build of AWE Surface.
On-Sale Items in the Marketplace
Comments
Thank you very much.
Thank you so much!!!
Updated with new manual and an updated build of AWE Surface shader.
Thank you all @Benoaks There's an older manual based on older builds on my google drive - I've added lots of new stuff to the shader and supporting files, I'll be uploading the updated manual @maneki_neto This is the full version. I'm setting alternative ways for users who want to support me. Stay tuned.
Thanks wowie!
I just started learning how to Render in 3DL and I went looking for this Awe Shading Kit but I couldn't find it. I was so bummed that it looked like it was gone forever. To see it available here - and for free! WHAT?! That made my month! THANK YOU, so much, Wowie!!
Is there a tutorial on how to use this? I have never seen it before? Very interested in seeing what it does.
Thank you for your generousity
@RAMWolff : yup, there actually was a post announcing this in the forum thread concerning the AWE.. which i ofc hadn't read yet, just bookmarked, since i didn't have the shader set yet XD. the thread bumped up in my list since wowie made a comment so i opened the thread and saw this ^^. @wowie: thx again for sharing this :))
Many thanks!
Seems so maneki. I just searched all over DAZ3D and it's not there any longer. wowie has always been very generous so with it pulled now folks can discover the power behind this shader system!
wait.. is this the FULL version that was for sale at daz until recently? i had it wishlisted.. i mean it's not the first free version that you uploaded in the forums? i can just say a huge thank you, that's pure awesome! :DDDDD

Updated: The .zip is now DIM compatible so it should make installation easier. Those who prefer to do a manual install simply can extract the contents and place them in the appropriate folders. The shaders (AWE Surface, AWE Environment Sphere) have also been updated to fix minor bugs. - Diffuse with subsurface and diffuse without subsurface should be more comparable and consistent, regardless of textures used. - Specular with the defaultt Ashihkmin-Shirley have been adjusted to match GGX output. It's slightly dimmer compared to the previous build. - Less unwanted color bleeds with high exposure, be it scene exposure or camera exposure. - Color Burn/Dodge can now be used to as an extra control to darken/lighten the render. This depends on the saturation and brightness of the textures. - Occlusion have been revamped and now works limited to indirect light and doesn't affect direct light. A specific hair shader - AWE Hair - will be coming soon.