Hi everyone, and thanks for visting my home page here on Renderosity.
My gallery here consists of both 2D and 3D work, and I always list the software I used to make it. If you have any questions on how I did something, feel free to contact me.BIOIt really is an honor to have the ability to display my art work here, among such a rich and vibrant world-wide artist community. I am often amazed, and even more often humbled, by the artists and the work I see here.
If you see anything in my gallery that you particularly like, please don't be shy, let me know by leaving a comment or by signing my guest book below. It's how I learn to improve myself, both as an artist, and as an objective viewer of art, so it really is appreciated.
A little about me:
Well, as you can see, I'm kinda too young for my own good. Born in 1957, I refused to emotionally mature any further after age 7, hence the picture here --->; think of this as a precise picture of the emotional me!
I'm a proud Daddy, who practices architecure here in NY all by my lonesome self; I draw, sculpt (when I can), play guitar (when the local ordinances haven't figured out how to stop me), design web sites, create all sorts of digital art, do some light programming and multimedia stuff, and, work out almost every day (one day, when I really grow up, I'm gonna be Arnold!).
Art has been a major part of my life since my 2nd grade friend, Walter, used to draw comic book heroes for me during lunch. That's when the bug hit me, and never left. I always drew things and created stuff, but it was secondary to playing baseball and basektball when I was younger. Today, I still play ball, but my art comes first; you can catch me at my 'puter most of the time, deeply entrenched in Strata 3D, my very favorite 3D program, as you can see from the images in my gallery here - one day, if I practice long and hard enough, I might actually become almost good with it!
Oh crap, Jimmy Neutron is starting...
Gotta Blast!
:)
License: This is licensed for non-commercial use only.
Strata Cafe held a challenge to create a "scary room" virtual reality in Quicktime this past October.. this was my entry.Radiosity rendered in Strata 3D CX.
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