Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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Brian, I'm still trying to find the answer to the plug-in - Vectorstyle 2 - for Carrara6Pro - I've looked all over the Daz forum and didn't find my answer. I purchased it from Eovia, have the proof on Daz website in my account - and I emailed Daz, but no answer. I have it and use it with Carrara5Pro - but what about Carrara6 ? Do we have to purchase it again? Does anyone know?
Never Give Up!
Very good job!! Hey, about your VectorStyle the answer is no! If you have the item in your Itemized Ordem just reset your donwload and you will get the version 5 and 6 again. If not just write to Daz with your serial and they will add it to your downloads. Daz is a little slow this days, so be patiente with them.**
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Never Give Up!
Thanks Brian, if I didn't enjoy the journey, I'd go mad! It's funny - the more I get into this stuff and play around trying to solve little 3d issues ( self-made ), the more I find myself thinking about it during the day, on walks,even in my dreams - wierd. I'll be looking at a tree and think, "How could I render that tree - it's far enough away to use a low-poly mesh...". Has anyone seen Ratatouie? That movie go me thinking - the fur/hair on the those rats and the water scenes - wow! I noticed how dry my seals look -
Never Give Up!

Never Give Up!
Never Give Up!
Thanks! That is a great texture, I'll give it a try. I still haven't figured out the problem with the IK chain not affecting all the joints between the body and the tip object. Could it be because the figure is a mix between bones and these joints without bones? If that's the case, attaching the legs to an invisible whatever that is attached... oh, I don't know. Thanks for the help.
Never Give Up!
Never Give Up!
Never Give Up!
Never Give Up!
just be sure it's less than 28 kb, 100X130. use carrara or cs3. restrict to web-safe colours for smaller file. no dithering. I can only advise for OS X. empty cache after uploading it in yer forum options, as there are quite a few problems with their php software, hence it may appear to be rejecting it, when instead it's actually accepting it.
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I am having fun using bones (for the tail) and joints(for the legs and claws) on this model. It is untextured, still in the early stages - and I don't know if the head will be like a lobster/ shrimp or like a crab. I had to add bones, then attach the legs with joint constraints - else the bones would affect the legs as well. RNever Give Up!