Bryce F.A.Q (Last Updated: 2025 Feb 17 1:22 pm)

I don't have any answers except to say that playing with larger ray numbers will be the most effective way to increase render times- maybe even into years! This wouldn't be so bad if the converse was also true. That is, we would set these values to negative numbers and the render would be so fast that the image would be completed before we even thought of it! (grin)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm totally confused with the render setting for Bryce 5, there are a lot of variables that can have a big effect on render times.How many rays per pixel will give good results without lilling the render times?And what about the Optimization options?I'm rendering a pure liquid wave scen right now and it's only 5000 pixels wide and it's been going for 15 hours, with no sign of being done anytime soon. Does antone out there have the answers? What settings will give the best middle groud renders? Any info will be appreciated. kaom