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Renderosity Forums / Poser Python Scripting



Welcome to the Poser Python Scripting Forum

Forum Moderators: Lobo3433, Staff Forum Coordinators: Anim8dtoon

Poser Python Scripting F.A.Q (Last Updated: 2026 Mar 20 12:46 pm)

We now have a ProPack Section in the Poser FreeStuff.
Check out the new Poser Python Wish List thread. If you have an idea for a script, jot it down and maybe someone can write it. If you're looking to write a script, check out this thread for useful suggestions.

Also, check out the official Python site for interpreters, sample code, applications, cool links and debuggers. This is THE central site for Python.

You can now attach text files to your posts to pass around scripts. Just attach the script as a txt file like you would a jpg or gif. Since the forum will use a random name for the file in the link, you should give instructions on what the file name should be and where to install it. Its a good idea to usually put that info right in the script file as well.

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Subject: Grouping tool access


damir_prebeg ( ) posted Wed, 20 December 2006 at 12:49 AM · edited Wed, 18 March 2026 at 6:27 AM

Is there a way to access Poser Grouping tool through Python? I mean, is there a way to spawn props? I know that there are CreateGeomFromGroup and CreatePropFromGeom functions but CreateGeomFromGroup creates geometry from original mesh and I need somethig that will preserve current vertice positions.


PhilC ( ) posted Wed, 20 December 2006 at 4:33 AM

You can export out an OBJ file of the object then re-import it.


damir_prebeg ( ) posted Wed, 20 December 2006 at 12:16 PM

Quote - You can export out an OBJ file of the object then re-import it.

Hm... I didn't played with ImExporter because I have thought that Poser exporter reorders vertices... I will try it, thanks.


svdl ( ) posted Wed, 20 December 2006 at 12:45 PM

You can also loop over the WorldVertices and copy the X, Y and Z values from the original object.

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damir_prebeg ( ) posted Wed, 20 December 2006 at 11:22 PM

Quote - You can also loop over the WorldVertices and copy the X, Y and Z values from the original object.

:) Thanks Man, that's what I have looking for. I'm Blender user and I have interactive Python console there. That feature is missing to me in Poser a lot. So I have over looked WorldVertices :) Thanks again!


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