Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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Have you looked at primivol? Didn't you ask about the demo? 1,6, 7 have definitely been talked about and I understand are planned in that direction. Hopefully existing D|S plugin devs can get the sdk and start trying to port plugins. I don't see that kind of sound dev, at least not for awhile. Maybe some mixing, but there are areas that need some improving that are more in carrara's true area. Like better shader management and some improvements in animation tools.
No need to think outside the box....
Just make it
invisible.
Not much of a sound person, I have C4D ce+ and currently does all my sound stuff in there as it does what I would like to see in Carrara. I have purchased a lot of software to address these features but would like to start eliminating some of them in preference of using just one or two programs.
As Carrara is the one I feel the most comfortable with I sure would like to see it happen for this program.
With that said I have a work around for everything I listed and sure enjoy Carrara as a tool and a toy. (Works both ways)
I do have to agree 6 would be my choice as the most important; I could live with out the hair as long as I had a solid cloth simulation. (Hair dynamics can always be faked)
Carrara5 has just about everything I ever dreamed of back when I primarily used Bryce. About the only thing missing from my own previous "want list" is fluid dynamics, or water simulation, but as I get more well-versed in the use of animated displacement maps and particles this isn't a real lack in Carrara AFAIC. I may change my mind when I start catching-up with some of you guys.
I kinda looked at Pantomine. Powerpose is nice, easier than carrara's method. If Pantomine is that much easier might be worth a look. You could then do a basic animation, as a pz2 and tweak it in Carrara. (At least you should be able to, haven't tried exporting a pz2 animation out of D|S) I have been bringing that one up a bit. :D Carrara's animation tools need to be tweaked a bit. D|S really has great OGL interaction. If Carrara had that, man what a difference. Both need a way to reuse motions. I don't care for D|S not having a freely available SDK. Anybody know what the fee for that is?
No need to think outside the box....
Just make it
invisible.
It’s not just the look of liquid but the way different liquid masses react, for example lava behaves different then water as does goo running down a wall. I have a plug-in for Truespace that does a really good job of liquid dynamics and thought with all the advancements in Carrara it would fit well with in their software.
Take a look at www.nextlimit.com maybe this will explain a little more of what it is I would like to see.
I know there is a lot of work arounds for almost any need but I feel that Carrara is so close to giving us the same things that you can only get in higher cost software.
I'm still amazed at the new cloud primitives. The development team is very talented.
I knew script sdk was free. That's a bit steep for D|S (a free app) wow. Somehow that makes me doubtful they will get a lot of 3rd party plugin devs. Hope I am wrong. I know what you mean about fluid dynamics. No it is not the same. I have seen some pretty good examples of water doing many things tho in Carrara. Using animated displacement adds alot. Markus did an amazing trailer w/ very realistic waves and spray.
No need to think outside the box....
Just make it
invisible.
My wishlist for Carrara so far - in general I tend to use simple scenes and models and create the effect with lighting, and this is an area where Carrara is weak IMHO. I'd like to see
Also, would be good to have fluid simulation.
Attached Link: http://www.eovia.com/products/carrara5/carrara_new_features.asp
Yep, also enhanced volumetric light. Here.No need to think outside the box....
Just make it
invisible.
in 6 I'd like to see a shader that can chage color by proximity to make foam in water that's close to shore for a look like terragen or vue.
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
Thanks Renmem for mentioning those shoestring shaders. I demoed them once but din't try the proximity one. May i should look at those again.
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
Attached Link: http://market.renderosity.com/mod/forumpro/showthread.php?message_id=2651926&ebot_calc_page#message_2651926
GWeb,Here is a link to a previous post that included some videos of wind on trees.
heres a nice plugin to make
i run my screen res rather high, and so i get the choice to either render my samples at
a small size (normal size, that the end pic will have, but only 50x50 pixels) and view it
on my monitor, which looks rather small, and not easy to pick out fine details
or use a 2nd camera and zoom in on the object, and render it around 100x100
doing the latter adds render time though, and trying to avoid that
when we render a pic, we can already pan the image around
so how about letting mouse wheel zoom in/out? like most image editing software
i know what enlarging does to a pic, i can easily accept that, but be nice feature
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The more I play with Carrara, Hexagon 2 and Daz Studio, the more I would like to see certain components intergraded. Here is my wish list for add-ons or Carrara 6
1) 3D paint similar to Hex 2 but with brush modifiers (Smudge, Blur, Sharpen) and the option to resize a texture from within the program.
2) Character animation tools like Pantomime this really works well for me, maybe as a new setup room.
3) DirectX load and save options and DX9 shaders.
4) Improved sound support like attaching a sound to an object, setting up virtual microphones and 3d sound out put.
5) True volume materials similar to Cinema’s SLA shaders.
6) And of course Cloth, Hair and liquid.
7) Scripting language.
I hope most of 6 will be implemented but would sure like to see 3, 4 and 7. What would other people like to see?