Forum Moderators: Lobo3433 Forum Coordinators: bwsupport
Blender F.A.Q (Last Updated: 2026 Feb 20 11:33 pm)
max can do it blender has its own skeletal bone system, i dont think they are compatible. I tried rigging in max and found the blender way easier to do.
for
some free stuff i made
and
for almost daily fotos
Blender came with a lot of import and export plugins, but .3ds isn't one of them. Without taking the time to research the issue, it's possible that there is a licensing problem (MAX asserts its patent in not allowing export to .3ds).
You might check to see if there are conversion programs out there between .3ds and another file format that Blender can export to. Blender can export to .lwo and .obj among others, and I know there are some conversion programs that exist. Maybe try the MAX forum and see if you can find one.
Message edited on: 07/25/2005 10:59
Attached Link: http://bane.servebeer.com/programming/blender/index.html
Got this link from blender3d.org. It has import and export scripts for .3ds.You can find the last version (0.82) of 3ds importer at: http://members.iinet.net.au/~cpbarton/import-3ds_0-82.py It imports the objects WITH textures! :)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm sure that this is much complained about, but I really need to make .3ds files with skeletal animations. Is there any way to do this with Blender or any other program you know of? Thanks! =)