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Vue F.A.Q (Last Updated: 2026 Feb 27 3:10 pm)



Subject: Vue 5 Basic Materials Fix


nanotyrannus ( ) posted Tue, 02 November 2004 at 2:55 PM ยท edited Thu, 12 February 2026 at 12:08 PM

file_138696.JPG

Hey everybody, just thought I'd post a solution to a problem I was having with mixing materials that started out as basic materials, the solution was actually provided by Steve in the Beta Forums recently but it's important enough I think to get the word out. All the "basic" materials that come pre-loaded with Vue 5 have animation applied to them when they shouldn't, this was causing a material to not react or to react badly to being mixed with other materials. All you have to do to correct this is follow the following steps: 1) Apply each of the "basic" materials (or any others for that matter that this might happen on) and click on the timeline icon, (see the attached screenshot for what step 2 looks like) 2) In the timeline, expand the "properties" and delete any keyframes that are attached to the material by right-clicking and selecting "delete keyframe". 3) right click on the material after deleting the keyframe and save it back to the directory Vue automatically loads it from <(c:program filese-onsoftwarevue 5 espritmaterialsbasic> in this case. 4) voila! all done, your material is no longer screwed up. Hope this helps, I normally don't even use the basic materials but I was using them to check material boundaries on some objects and blending bands and noticed I couldn't edit the transparency or reflection of the material that started out as an animated one.


dlk30341 ( ) posted Tue, 02 November 2004 at 4:50 PM

Very good advice.....Do you know if this will be corrected in the update???? At my 2nd attempt at the scene I was having trouble with as mentioned below, V5 crashed again while I was attempting to mix/make a new mat. This is a must print :) THANK YOU!!!!


nanotyrannus ( ) posted Tue, 02 November 2004 at 5:00 PM

Steve didn't mention it as being in the next update, it may be something they won't include since it's something the user can fix themselves.


dlk30341 ( ) posted Tue, 02 November 2004 at 5:52 PM

Great info Nano and greatly appreciated :)


lingrif ( ) posted Tue, 02 November 2004 at 6:30 PM

That's one I'd never have figured out since I haven't ventured into the animated realm yet. Many thanks.

www.lingriffin.com


nanotyrannus ( ) posted Tue, 02 November 2004 at 6:55 PM

What's funny is neither had I, and Steve was sorta vague on how you would make a material "not animated" he just mentioned that they were animated and weren't supposed to be and I had a hard time figuring out what he meant at first since the only thing I saw in the material editor that related to animation was a check box under the preview that wasn't checked. It wasn't till I started checking out the timeline that I stumbled upon the setting, which up till this point I hadn't even seen before.


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