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2,416 comments found!
I battled for some time to fix that problem and I think I found a solution. 1- There are two kinds of eyebrows : upper eyebrow and regular eyebrow. If you are applying a texture map that does not support upper eyebrows, make sure to turn them invidible (transparency 100%, no transparency map). 2- Make sure that the base color for each part of the face are the same (the first color selector on the left of the material panel). This color gives an additional tint to the texture map. If you select the same color for the eyebrows and lips as for the face, you should get rid of the nasty problems of colors.
Thread: Cake1's May challenge | Forum: Challenge Arena
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=59669&Start=1&Artist=agiel&ByArtist=Yes
Thread: TRLee's May Challenge | Forum: Challenge Arena
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=60850&Start=1&Artist=agiel&ByArtist=Yes
I hope this is not too early. Too bad there is not many postings for this challenge, I had too many ideas to choose from.Thread: It's that time again..almost. | Forum: Challenge Arena
Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=agiel
It's rather confusing about where to post the entries of the challenges. Mine are in the challenge arena gallery : "Dirt" challenge http://www.renderosity.com/viewed.ez?galleryid=60892&Start=1&Artist=agiel&ByArtist=Yes "Displaced object" http://www.renderosity.com/viewed.ez?galleryid=60889&Start=1&Artist=agiel&ByArtist=Yes - agielThread: June's Vue Challenge | Forum: Vue
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=61776&Start=1&Artist=agiel&ByArtist=Yes
Thread: Congrats to the" dirt " artists | Forum: Challenge Arena
Eeep... Thanks a lot for the comments :) I have to say I was so amazed by MrWyatts fly that it made me want to participate to the challenge. I will take until tomorrow night (Eastern time) to come up with a challenge. I guess I have to announce it in a new thread ?
Thread: June's Vue Challenge | Forum: Vue
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=63007&Start=1&Artist=agiel&ByArtist=Yes
Thread: agiel's June Challenge | Forum: Challenge Arena
Crossblade : Great picture ! Coming right out of the Exorcist. This is exactly the kind of mood I had in mind. I guess you also have to upload this picture on the 'challenge' gallery for it to be accepted as an entry (I almost didn't make it last time :)).
Thread: agiel's June Challenge | Forum: Challenge Arena
Nice work ! The softness of the scene makes sets a perfect mood. I looked at the main gallery... this picture is a lot more powerful in black and white than the original.
Thread: agiel's June Challenge | Forum: Challenge Arena
A reminder about the netries : don't forget to post them on the challenge arena gallery as well.
Thread: Why Vue? | Forum: Vue
I started with Bryce (v3 demo first then v4) for a while and I got used to the interface. I was skeptical at first when I tried Vue but a few things kept me motivated enough to try it : - Better looking result in natural scenes (I have to spend a lot of time in tuning and lighting with Bryce to get something equivalent to a quick scene in Vue) - Easier way to mix materials - Group objects in layers with possibility to lock them or turn them off - Natural looking vegetation (I just wish more models were available :) ) - Easier way to spread a large number of copies (trees for axample) and drop them on a terrain (for some reason, I could never get it working right in Bryce) - Better control of the rendering engine (I found Vue more 'customizable' than bryce in general, even if it is with the cost of becoming confusing at times) Now version 4 has arrived, I could add to the list : - Better control of volumetric atmospheres - Lens flares, glowing materials and soft shadows - Poser 4 scenes import This said, it took me about a month of test and failures before I got used to the Vue interface. Now I am completely converted. There is one feature of Bryce I miss at times : the positioning of the sun/moon is more intuitive in bryce than vue. Other than that, I haven't looked back for months.
Thread: Reminder: vue, lights and memory | Forum: Vue
Ever since I read a book about texturing and lighting in computer graphics, I try to use lights a lot to compensate for the lack of radiosity or area lights (a great reference book to read by the way). For example, the light on the right side of the old woman's face is a point light placed right next to the face. As well as the light around the young woman's face and belly. I have been amazed to see how much difference just a few additional light can make in a picture. Tonight I will try to make a render without additional light and post it here to show the difference.
Thread: Reminder: vue, lights and memory | Forum: Vue
Attached Link: http://www.amazon.com/exec/obidos/ASIN/1562059548/qid%3D994961189/102-3888682-2789730
Thread: Reminder: vue, lights and memory | Forum: Vue
I forgot : The light I used were point lights, no shadow, no lens flare, with a very small radius (15 to 35 on the slider).
Thread: Reminder: vue, lights and memory | Forum: Vue
Thanks varian I had to fight about 4 hours before I finally came to the Vue forum and searched for messages about crashes. One of them was about the number of lights and that was my solution. I did not mention the multiple crashes due to the imports from Poser. The old woman's dress was so twisted by her sitting position that it caused the import into vue to fail. I had to smooth things a little before I got it right. And there was also the usual bump maps to correct manually :) But overall, it was a fun picture to make.
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Thread: Help on eybrows | Forum: Poser - OFFICIAL