Forum Moderators: RedPhantom Forum Coordinators: Anim8dtoon
Poser - OFFICIAL F.A.Q (Last Updated: 2026 Mar 10 6:08 pm)
Thank you, I thought the solution might just be the Gamer's solution-- save, save, save. Some MAT's overwrite and some don't. It would be really really nice if the designers let you know. Maybe, there's no way to tell. However, now I know what I want to ask for in upgrades. Ways to take things off. I love this forum, even the dumbest questions-- like this-- get instant and polite help. Thank you again.
The simple solution to this is make a MAT file which loads NO_MAP to textures, reflection, bump and trans. Set the object colour to white, highlight to black. When you load this MAT file it will remove everything that a previous MAT file loaded. You could use Dan's CR2 Edit, or the JHoagland MAT Pose Applier from the store to create this. Or an old fashioned text editor ;)
Hi Xena, the problem with this is that it will remove everything that ALL previous MAT files loaded, and also the maps etc that were in the original CR2. There is no easy answer, but in general you would want to make a MAT from the original CR2, so that at least you could get back to what you loaded from the library, without having to reload the entire figure. Undo's are not practical until we have computers with GB's of RAM, since the entire set of scene parameters would need to be saved, meaning just one global undo would mean doubling the RAM needed for the scene... Perhaps if Poser 5 could make a reverse MAT in RAM to undo each successive MAT application? Since MATS are small, this wouldn't use much memory, or they could even be written to disk as temp files. With enough thought, programming solutions could be found that wouldn't be too CPU or RAM intensive, it would seem. Dan http://www.zenwareonline.com for CR2Edit, ZenPaint, ZenTile, VueMaster and the complete line of Zenware graphics apps
I assumed removing everything was exactly what queri was after :) Funny how we each read the same post in a diferent way. Reminds us that we are all individuals in our own right s And you know what, after thinking about, most MAT files that come with products don't include one of the original. Isn't that weird! And hey, how about loading in textures and stuff by hand. Been sooo long since any of us have done it, we seem to have forgotten it as an option DOH!
And sometimes the poster him/herself has yet another idea of what the post is meant to say, LOL! You could reload the MAT before the one you are trying to get rid of, but if the new one changed things that were in addition to those affected by the previous.... well, I guess you would have to dig out the manual and perform this mysterious trick of doing it by hand, LOL! cheers, Dan http://www.zenwareonline.com for CR2Edit, ZenPaint, ZenTile, VueMaster and the complete line of Zenware graphics apps
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This is a real problem. I tried some MAT bodysuits and then decided not to use them and couldn't find anyway to get them gone. Their colours interfered with later colors. So I discarded the pose-- cry cry-- and started over. Clothing, I can just delete and re-add but this gets really rough with multiposable hair. I never know till the last minute what color I want the hair and I might not know till I've tried different ones with different lights. I was working with the new RunDNA hair last night, very very cool, but I was stuck with aubergine cause that's what I tried first. So, is there any way to delete MAT files once they've been applied? Is there even anyway to Find them in the Heirarchy list? I would have thought-- if they were a pose-- that putting another over them would delete/overwrite them, doesn't seem to do it.