Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 30 12:55 pm)
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In other programs, generating cumulus clouds is typically done with a fluids generator - which Carrara doesn't have.
Cumulus themselves can be done with a spline base shape and a couple of surface replicators using spheres with custom texutres. It takes sometweaking to get the right look but is very do-able. What would be a little more difficult to pull of is the soft, misty look. For that, a clout object would be the best. integrating the two might take awhile.
Allways had versions for all Carrara versions in the past!
Check out--
http://www.inagoni.com/news.php
Brian
bwtr
Hi Mathman,
Download this file and start playing!
Quote - Just a quick wip experiment with the Primivol clouds andthe surface replicator.
(The gray clouds)
Need to have 3 different cloud colours in the separate sections
Brian
Both Marks method and yours are great!
I will also have a serious look at Primivol ;)
---------------------------------------
Holyforest,
Hundreds of shaders for
Carrara
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Hi all,Just curious to know if anyone has attempted to create a cumulonimbus cloud in Carrara ?
This has the typical blacksmith's anvil shape on top, and extreme turbulence below that (contributing to the vertical curtains of cloud underneath the anvil top).
I was thinking that it could be done with volumetric clouds, but these would have to be in the far distance of the scene. Furthermore, how could you create the turbulent cloud formations underneath the anvil ?
Maybe my question could get some creative juices flowing with someone ?
regards,
Andrew