Filter: Safe | Fri, Jul 17, 4:59 AM CDT

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso, Anim8dtoon

Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Growing realistic grass: ideas?


UofOstudent ( ) posted Wed, 28 November 2007 at 2:32 PM · edited Fri, 17 July 2026 at 4:11 AM

Recently I've been looking at ways to create grass for my scene, and I'd like to go beyond using texture maps and create actual 3d grass.  Namely, I'll need a field of regular grass approximately 100 by 100 feet with the camera about 30 feet away, tilted downwards about 10-30 degrees.  I'd like to explore free solutions, but I'm not opposed to something that I need to pay for.  Any ideas?  Thoughts? 

Edit: I found out about Digital Carvers' Guild "Anything grows"-does anyone know if I can use it to create a field that large using my machine (core 2 duo, 3 gb RAM)?


MarkBremmer ( ) posted Wed, 28 November 2007 at 2:59 PM

Attached Link: Field of Grass

Anything Grows is nice - but may not be the total answer. Using the surface replicator is probably your best bet. For the image shown at the link above, I simply make a couple of clumps-of-grass and then replicated it across the terrain. You could us Anything Grows to help with the clump. When Anything grows first came out, I did [ this](http://www.renderosity.com/mod/gallery/index.php?image_id=217419&member) image with it.






GKDantas ( ) posted Wed, 28 November 2007 at 3:03 PM

You can use the hair system C6Pro, I saw many renders done with it  to create grass fields, some are at Daz gallery.

Follow me at euQfiz Digital




MarkBremmer ( ) posted Wed, 28 November 2007 at 3:07 PM

I was going to mention that and forgot GK. Thanks for filling in the blanks!






GKDantas ( ) posted Thu, 29 November 2007 at 12:52 PM

No problem, but I never tried to do that using the hair in C6, I just saw some works here and at Daz gallery.

Follow me at euQfiz Digital




tkane18 ( ) posted Fri, 30 November 2007 at 9:04 AM

file_394529.jpg

Here's a quick test of grass using C6 hair. It probably needs a bit more tweaking but it's pretty close.


GKDantas ( ) posted Fri, 30 November 2007 at 11:03 AM

Very cool.

Follow me at euQfiz Digital




ominousplay ( ) posted Fri, 30 November 2007 at 4:14 PM

file_394550.jpg

play with the shader for length, wave, etc.

Never Give Up!


GKDantas ( ) posted Fri, 30 November 2007 at 4:21 PM

This is very good, think that can do a great animation for blowing wind in the grass

Follow me at euQfiz Digital




ren_mem ( ) posted Sun, 02 December 2007 at 2:47 PM

You can mix up different 3d plant models w/ replicator. Probably look most real.  I think the hair has limits for grass, but is a good choice for animation.

No need to think outside the box....
    Just make it invisible.


GKDantas ( ) posted Sun, 02 December 2007 at 4:33 PM

The secret to use hair as grass is the scale,so thehair can be large e more believeble.

Follow me at euQfiz Digital




Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.