Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
Visit the Carrara Gallery here.
Nice work. I'd love to post it in the Anything Goos and Wireframe Pro galleries when you're finished.
Thanks,
Eric Winemiller
Digital Carvers Guild
Plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins

Message edited on: 08/06/2005 04:31
www.youtube.com/user/ShawnDriscollCG
I notice that when I use a modifier on it (like waving and such) the edge angles change slightly and Anything Goos calculates different values and the rust changes on the model. Would this be a situation where baking a model's texture to a map first before animating it will keep the rust static?
www.youtube.com/user/ShawnDriscollCG
Shonner,
Yes this would be a good application of Baker.
Regards,
Eric Winemiller
Digital Carvers Guild
Plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins

www.youtube.com/user/ShawnDriscollCG

www.youtube.com/user/ShawnDriscollCG
Shonner,
Yes you could do different angles on the same object by using shading domains or other types of mixers. For example use an elevation mixer so that you have different angles on top than on bottom. If you need a sample, please just let me know.
Regards,
Eric Winemiller
Digital Carvers Guild
Plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
Attached Link: http://www.shonner.com/drafts/images/rusting_sub_divx.avi
Here's a DivX clip showing the sub, I've modeled so far, rusting.www.youtube.com/user/ShawnDriscollCG
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Thanks for making WireFrame Pro. It helps out a lot in showing others the wires on rendered models I'm working on.www.youtube.com/user/ShawnDriscollCG