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Poser - OFFICIAL F.A.Q (Last Updated: 2026 Jun 26 3:49 pm)



Subject: How do I create .mc6 files?


Anim8dtoon ( ) posted Mon, 08 June 2026 at 9:26 PM · edited Thu, 25 June 2026 at 5:33 PM
Forum Moderator

Hi Poser peeps, 

I've got a question for you and that is, how do I create .mc6 files to place in the Materials library? I bought a merchant resource and haven't the foggiest idea of how to convert the .jpg or .png textures to .mc6 format. Thanks in advance for your help with this! 


hborre ( ) posted Mon, 08 June 2026 at 9:42 PM · edited Mon, 08 June 2026 at 9:42 PM

It's not a conversion. The .mc6 file is a material collection for a figure or prop that transcends all the material zones. Add your texture to the figure/prop in the Material Room and click on the + sign at the bottom of the Library window. The pop-up window will allow you to select what file you want to create.


bwldrd ( ) posted Mon, 08 June 2026 at 9:51 PM · edited Mon, 08 June 2026 at 9:51 PM

in the material room, after you've assigned your textures .. Open the library window go to the material tab,

1 Click a folder you want to save the material to, then click the + button.   

It will give a popup that asks single material, or collection.

Give a name in the Set Name box.

2 Select collection and click the choose materials button 

It will pop up a window to select the materials.

3 Select the materials you want to save. 

4 Click OK. 

5 Click Ok (again).


LhmNgaOtPBYfT1iRsclb9wqkqlMjPqtjW8ovtnRo.png


If you have file compression turned on in your preferences, it will save as (name).mcz   otherwise it will be (name).mc6

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Consider me insane if you wish, but is your reality any better?


Anim8dtoon ( ) posted Tue, 09 June 2026 at 6:35 PM
Forum Moderator

Hborre and bwldrd, thank you both so much! I appreciate it a lot! 


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