Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 May 16 1:31 am)
There are a couple "riggings" out there that slightly modify it. But I don't have the information on those at the moment. I do however have an idea for you ... if you are willing to go into the python script (in theory ... I haven't actually done this) in a text editor and cut and paste the code repeatedly assigning a new name each time it might go a bit faster. Python gurus could probably even give you the base code to get you started.
Boni
"Be Hero to Yourself" -- Peter Tork
Not quite sure which stage of the setup your at,
if you're rigging then you have a couple of options - the set up room or using a Hier File (A Heir File is the old way of setting up figures but is useful for things like tails, buildings etc - you set up a text file with the rigging and use that instead of the setup room - See page 1061 of the Poser Reference Manual )
if you've already rigged then something like 3dcheapskate Freazypose will help - download link http://www.sharecg.com/v/90793/gallery/8/Script/Freazypose-prototype-0.10
Forum discussion link(SmithMicro) - https://forum.smithmicro.com/topic/3804/freazypose-a-free-poserpython-script-to-add-easypose-controls-to-a-figure
or Hivewire3D link - https://community.hivewire3d.com/threads/freazypose-a-free-poserpython-script-to-add-easypose-controls-to-a-figure.2792</https:>
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Is there any way to quickly assign rotation labels and/or values when setting up a new character, or is the only way to manually go through each joint and set it up. I have a character with a looooooonnnnnnnggggg tail, and am wondering if there's any simple way to set it up. Appreciate any thoughts.