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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

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Subject: How to narrow the circumference of the spotlight?


jackhalsey ( ) posted Wed, 04 June 2008 at 9:54 PM · edited Wed, 08 July 2026 at 7:21 PM

Okay its a real noobie question but I have the book and the manual and I cant find the answer.

Thank you.


MarkBremmer ( ) posted Wed, 04 June 2008 at 10:21 PM

file_407643.jpg

 Just play with that control. ;)






jackhalsey ( ) posted Wed, 04 June 2008 at 10:52 PM

Wow fast and simple.  Thank you so much.


sparrownightmare ( ) posted Thu, 05 June 2008 at 9:55 AM

I don't suppose anyone knows how to do the opposite,  I want to be able to increase the width of the starting point of a spot light, for scenes like my lighthouse model?


MarkBremmer ( ) posted Thu, 05 June 2008 at 9:58 AM

 Hi Sparrow,

At this point, that's not an option in Carrara. :-/






sparrownightmare ( ) posted Thu, 05 June 2008 at 10:00 AM

Yeh I thought so.  You would think something basic like that would have been put in by now.  Oh well, I'll go post a suggestion on the DAZ site.


whkguamusa ( ) posted Thu, 05 June 2008 at 6:46 PM

Until they add the "real" option you may be able to do it with an inverted shadow on the light cone, look here about midway down the page:

http://forum.daz3d.com/viewtopic.php?t=82115&postdays=0&postorder=asc&start=0

wayne k
guam usa


MarkBremmer ( ) posted Thu, 05 June 2008 at 6:52 PM

 Nice Wayne. I stopped following that thread before you posted your work around. I learn something every day. :-)






sparrownightmare ( ) posted Thu, 05 June 2008 at 6:58 PM

I'll give it a try.  You know, another thing that would help would be some way to add lightcone to an anything glows.  Have you choose a surface to be the emitter, so a spotlight wouldn't require that extra light source..  Looks like another thing I should put over at Daz's suggestion box.I looked at your tutorial site.  Great site.  A bit out of my budget I'm afraid, but the tutorials look great.

Quote - Until they add the "real" option you may be able to do it with an inverted shadow on the light cone, look here about midway down the page:

http://forum.daz3d.com/viewtopic.php?t=82115&postdays=0&postorder=asc&start=0

wayne k
guam usa


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