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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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It' a nice way to save a ton of time if you have different objects in a scene, some with shading domains, some with layer lists and some that just have a single shader that you want to have all use the same type of shader. Instead of having multiple shaders for each item, you can simply have them "subscribe" to a single shader using the Reference Shader. That way, when you edit, you can only work on one item and it automatically updates all instances throughout your scene. A perfect example of where to use this is for the Poser/DAZ people skin textures.
Quote - Can anyone give me a brief description of what the reference shader is for?
A reference shader eliminates having to CTRL+Drag one shader onto several other shaders you want the same.
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Can anyone give me a brief description of what the reference shader is for?
For instance:
In such and such a case, you can use the reference shader and it will.....
Thanks in advance.:)