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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

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Subject: Realistic Rain Splashes in Carrara 5.1


craftycurate ( ) posted Sun, 23 April 2006 at 6:55 PM · edited Tue, 07 July 2026 at 8:33 PM

Have been trying to work out a way to get realistic rain splashes in Carrara 5.1. The following scene uses a particle generator whose particles are stick-like objects to simulate the streaking effect. Image below doesn't have streaks yet.

How best to simulate the splashes? If the stick-shaped particles bounce it will look odd.

What about the "spawn" function with a sphere particle? Is that possible?

Any ideas appreciated!

Thanks, Richard

 


bwtr ( ) posted Sun, 23 April 2006 at 10:48 PM

You can select an object (a small sphere say) as your particle. You should, also, be able to apply blur over in theeffects.  In the Advanced Tab you can adjust bounce.

It seems that the partices want to go half way into your "floor" before they bounce. Adding a second floor just that half distance above, un tick the visable. and you may get more realist bounce.

Hope of some value.

bwtr


bwtr ( ) posted Sun, 23 April 2006 at 11:04 PM

file_339521.jpg

This is a still from a short movie I made. There was a Sony?or Microsoft TV add showing all these balls falling down on the street and I thought, I can do that! You will see the balls sinking part way into the ground.

bwtr


ominousplay ( ) posted Mon, 24 April 2006 at 2:37 PM

I played around with the objects sinking, and I came to the conclusion that it had to do with the object's hot point. I don't know if there is anything you can do about it. I like the idea to use invisible floor above the visible floor. Moving the hot point or what about putting an invisible force field (ball) around the visible one, and have...no, the point would still be in the center. Moving it out to the end would work until it rotated.

Never Give Up!


ominousplay ( ) posted Mon, 24 April 2006 at 4:15 PM

Your water object could have a complex surface, and you could animate it by pulling points up and down. Another way is to use a texture map, made in photoshop or paint program - gray scale, with rings - could take some work but you could make 5 - 10 frames and loop to make an AVI or QT movie, like white rings on a black background - make the rings grow and shrink or dissapear/ move. Loop it. You could also try potentilizer ( a plugin). Post what you come up with.

Never Give Up!


craftycurate ( ) posted Mon, 24 April 2006 at 5:46 PM

Ok thanks folks. Will aim to post something when I've had a go.

Thanks

Richard


ren_mem ( ) posted Mon, 24 April 2006 at 9:58 PM

Yeah, I have a fountain somewhere I made and water is always an interesting challenge.   The part to capture is the water impact.

No need to think outside the box....
    Just make it invisible.


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