Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 21 11:17 pm)
Visit the Carrara Gallery here.
I thought the part of comercial product would cover the promotinal renders too, Think I may change that to make it a bit clearer, I have no issue with them being using in Promo images as long as I am credited and a link put to my site :)
Have updated the information, hopefully that should make it a bit clearer on what they can and cant be used for :D
I didn't explain what I was asking, sorry - not talking about Promo images - this is the type of commercial renders I mean:
Example 1- say I get hired to create an in image that will be used in an ad for a car. In the image, I have a figure wearing a dress, and that dress uses your lace shader. It's not a situation where one could really put a link to someone's site.
Example 2 -same type of image, but used in a contest where you would be eligible to win a cash prize.
Is that type of use ok? Just want to be sure, for possible future use, what you're ok with :)
Thanks!
Cheers,
Alisa
RETIRED HiveWire 3D QAV Director
okay, after speaking with a few people this is what I have come up with, based on their advise
These shaders are provided free of charge for use in ANY PERSONAL RENDER, they are NOT to be used in or given away in ANY COMMERCIAL product in anyway, be it for yourself (own product) or a 3rd party (product and or promotion), they are not allowed to be used in part full, or any fraction thereof in a MERCHANT resource, on the front of a magazine, and/or freebie disc, DVD or any electronic means known or unknown.
What this means is that you are free to use them for any personal render you do, if you wish to enter it in a compition where money many be won, that isn't classed as commerical and you are free to use them in that.
Hope this has cleared things up for you
Not sure how Hivewire do it, but I am new to this, and this is the way I think I should go based on the advise I have been given :)
It's not a matter of how any other person or place does it - it's your work, and you get to decide what to allow. ;)
Just a few suggested changes based on what you said the terms were, that may make it even clearer -
"These shaders are provided free of charge for use in ANY PERSONAL RENDER. They are NOT to be used in or given away in ANY COMMERCIAL product in any way, be it for yourself (own product) or a 3rd party (product and or promotion), including as part of a Commercial Render. They are not allowed to be used in part, full, or any fraction thereof, in a MERCHANT resource, on the front of a magazine and/or freebie disc, DVD, or any electronic means known or unknown. They MAY be used as part of a render for a contest or competition where prizes are given."
Thanks for the clarification :)
Cheers,
Alisa
RETIRED HiveWire 3D QAV Director
Definitions:
(1.) "Work" means the copyrightable work of authorship offered under the terms
of this release including, but not limited to files of three-dimensional digital
coordinates; digital raster image data and application specific program files.
(2.) "Derivative Work" means a work based upon the Work or upon the Work
and other pre-existing works in which the Work may be altered, transformed, or
adapted.
(3.) "Commercial" means Work(s) that are intended for the mass market,
having profit as a chief aim or sponsored by an advertiser or supported by
advertising.
(4.) “Distribute” means to publish, market, distribute, transfer, sell or sublicense
the Work or Derivative Works or make available to 3rd parties by any other
means.
(5.) "Render" means to create a shaded synthetic image based upon 3D
geometric descriptions, surface attributes, and an illumination model. Renders
can be either a single image or a sequence of images (animation).
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Hi All
Thought I would let you know that I have made another shader set for Carrara and I am giving it away for free, you can find it on my site here http://ow.ly/sYCSe - hopefully if all goes well I should be making more free sets in the future, at the moment I am trying to make some Luxus shaders :)
Read the README, it has important information in it :)
Enjoy
Big thanks to NexySaloon AKA Decarlo for her advise and patience in helping me make these shaders