Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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For one face I would assign a shading domain to that one domain and use the UV in Carrara to place the texture map on just that face. You'll have to assign the shading domain first, go into the UV editor, save a large template of the uv out of the editor, use Photoshop (or whatever) to paint on the artwork, then take it back into Carrara as a texture map on just that shading domain. That is how I'd try it. R
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I am working on a gauge for a project. I got my artwork done, and I am trying to position the art in one of the faces of my model. I went in to the Vertex modeling room and assigned a polygon as the face that the numbers artwork is supposed to go. Well I have tried every which way and I can not for the life of me get it right. When I try to use the oval mapping, I get the oval displaying all garbled up. When I try flat mapping I get this. How do you control this. I am using Carrara Pro 5. Please help!