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Carrara F.A.Q (Last Updated: 2026 Feb 15 8:54 pm)

 

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Subject: my latest


rhamilton ( ) posted Wed, 16 May 2001 at 10:21 AM · edited Sun, 15 February 2026 at 8:28 AM

file_172540.jpg

This is my latest creation... been building it on and off since January. I still want to do a bit of tweeking. Would like to drop the polycount down (currently >75000) but need to find a way to do so without loosing definition. I also have to find a way to UV map it. All VM except eyes, claws and teeth which are spline. comments welcome.


ClintH ( ) posted Wed, 16 May 2001 at 10:45 AM

Attached Link: http://home.pb.net/%7Estevecox/index.html

Excellent... For the UV Mapping use Steve Cox's UV Mapper program. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



kaom ( ) posted Wed, 16 May 2001 at 12:59 PM

Very , Very, COOL! I'm impressed, keep at it.


litst ( ) posted Wed, 16 May 2001 at 4:30 PM

Excellent . Some great details on that model, no wonder your poly count is high ! You probably have a powerful computer ... Keep us updated when it's textured ! litst


AzChip ( ) posted Thu, 17 May 2001 at 11:12 AM

Wow! I can't help but be impressed when people pull off such cool organic models. I never manage to get very organic in my work....


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