Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
Visit the Carrara Gallery here.
Very interesting. I will have to check it out. We really need the volumetric light improved, badly. I hope more people tell them so they realize it's importance. I know they hear about uvmapping tools enough. Here's hoping.The glow channel appears to be equivalent to luminance. I think it gets under utilized alot.
No need to think outside the box....
Just make it
invisible.

Message edited on: 02/18/2006 09:55
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I tried the Veloute stain glass tutorial from the Inagoni site and noticed it used a glow for the stain glass to simulate the light making the colors brighter. I turned off the glow and rendered. The stain glass was very dark. It still used transparency to let light through it though. Then I dragged the transparency attributes to the translucency channel and turned off transparency for the stain glass. Here is the render.www.youtube.com/user/ShawnDriscollCG