Filter: Safe | Fri, Jun 5, 2:46 PM CDT

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso, Anim8dtoon

Carrara F.A.Q (Last Updated: 2026 May 31 3:03 am)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Glass Table


jk69 ( ) posted Thu, 09 January 2003 at 1:18 PM · edited Fri, 05 June 2026 at 4:11 AM

I am trying to render a table with glass table top in Carrara 2.1 (Mac). Anyone who can advise me on how to create a good glass-shader for that purpose (transparent but with the typical green-edge refraction). The shaders provided with the software so far did not produce satisfying results. Thank you!!


Nicholas86 ( ) posted Thu, 09 January 2003 at 2:57 PM

The one tip I have is make sure that the table has thickness or the glass won't look much like glass and my other tips is.... Check out these links: http://www.renderosity.com/messages.ez?Form.ShowMessage=451993 http://www.renderosity.com/messages.ez?Form.ShowMessage=328448 http://www.renderosity.com/messages.ez?Form.ShowMessage=740688


MarkBremmer ( ) posted Fri, 10 January 2003 at 12:34 AM

file_40532.jpg

Hi JK, Here's the glass table tutorial we spoke of. Cheers! Mark






Kixum ( ) posted Fri, 10 January 2003 at 2:10 AM

I'm unclear about what/where the rectangular layer does here? -Kix

-Kix


MarkBremmer ( ) posted Fri, 10 January 2003 at 6:00 AM

Hi Kix, It simply makes the edge darker than the bevel. Otherwise the edge is as bright as the bevel and becomes lost. Mark






MarkBremmer ( ) posted Fri, 10 January 2003 at 6:06 AM

file_40533.jpg

Here's a close up... Mark






Kixum ( ) posted Fri, 10 January 2003 at 11:09 AM

Aha! Thanks, -Kix

-Kix


cckens ( ) posted Fri, 10 January 2003 at 6:52 PM

file_40534.jpg

Well, If you're like my folks you go for the Kinda Translucent glass. This works well on an angle, but not so straight on. I used this one for the "Coffee and Donut" Contest a while back. Try it for shower doors, too. Ken ![dork.gif](http://market.renderosity.com/~carrara/emoticons/dork.gif)


Kixum ( ) posted Sat, 11 January 2003 at 2:29 PM

Throwing in a cellular in the refraction channel is another idea. -Kix

-Kix


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.