2014 Video Tutorial Series | Lesson 6
June 2, 2014 9:52 am
Helping YOU Grow as a Digital Artist
Renderosity would like to invite you to take your
POSER skills to the next level by participating in this 12-month
comprehensive video tutorial lesson. Whether you're a budding
digital hobbyist or a seasoned professional, we're confident that
you'll find something you can add to your list of tips and
Lesson 6 is now available and in this tutorial Mark teaches us how cloth objects can be created with the Bullet Physics Engine’s soft body dynamics.
To learn more about this series, please Click Here to view our January announcement regarding these lessons.
How to watch this tutorial series
These tutorials can be found by navigating to the 'Tutorials' option in the main navigation bar. From there you'll want to select 'Premium Tutorials' from the drop-down.
If you have any questions or comments after viewing this lesson, you can post in our Premium Tutorials Forum. You can Click Here to go directly to the forum or you can click the 'Have Questions' button on the tutorial page.
Click the image below to view
*We are currently experiencing an issue when viewing this video in the firefox browser and hope to have this resolved shortly.
Mark Bremmer, a Moderator in the Carrara forum, has
been a member of Renderosity since 2000. Professionally, Mark has
worked as an illustrator, animator and designer for over 20 years.
While much of his work is for the business to business markets, if
you have seen shows like; The Voice, ESPY Awards or the History
Channel’s Mega Movers, then you have seen some of Marks
commercial work for consumers.
Since deadlines are ‘King’, Mark uses a host of software to complete projects on-time such as; Vue xStream, Cinema 4D (with a ton of plugins), Lightwave, modo, Poser and Carrara. His Video applications include the Adobe suite of products and Apple’s Final Cut offering.
This diversity of experience in software and client needs has resulted in Mark being asked to be a presenter at the National Association of Broadcasters (NAB), SIGGRAPH and also makes him a sought after freelance author for 3D Artists Magazine, 3D World Magazine and Micro Filmmaker Magazine. In addition, Mark is asked to speak at art colleges and schools about the business of creativity in the commercial world.
Over the years, Mark has also been hired by several tutorial companies to produce a variety of tutorial series on many of the software packages that he uses professionally.
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