DM is short for Danie & Marforno who collaborate as DM in the Renderosity marketplace. Both artists are immensely talented and as a team, they create some of the most imaginative and high-quality works being sold at Renderosity. One look at their storefront should quickly convince you that they are talented and creative artists.
With nearly 300 items in their Renderosity store, DM are selling "high-quality 3D content, architecture, environment scenes, props, poses and more". Hailing from Germany and Canada, DM has nearly 2,500 followers since joining Renderosity in 2001. 15 years of high-quality content creation is a real accomplishment.
Interview with Danie and Marforno
First off, tell us a little bit about yourselves.
marforno: I live in Montreal, Canada and I love to build small worlds, art, traveling, history and music. The joys of my life are my six grandchildren and spending time with my family.
Danie: Berlin, Germany is my hometown and I still live here with my husband and our two boys. I love to laugh, people with a good sense of humor, art, nature, music and good movies.
How long now have you both been involved in digital art, and when did you two first start collaborating?
marforno: I posted my first images at Renderosity in May 2001. They were mainly simple renders with lots of Photoshop. I moved into Bryce and I remember spending a great deal of time trying to get the hang of it. Then modeling came to me as a consequence of the lack of modeling tools in Bryce.
Danie: Digital art since 1997 and 3D since 2001. I began in Bryce and started creating scenes. Due to the fact that it was impossible to pose figures in Bryce, Poser 4 was the next step and I was hooked! I found my passion in creating artistic, fantasy-styled poses and characters for Victoria 2 & 3 at that time. We both met around October 2001 and in November released the first pack that we’ve been working on together, which was called “Danie’s Weapons ‘n Poses.”
What software is currently in your digital toolset and why?
marforno: I use many different programs, depending on what I am trying to achieve, but I do believe that the best results in architecture modeling can be accomplished with 3ds Max.
Danie: I use several programs, but most of the time: Daz Studio and Photoshop.
What can you tell us about your working process? What do each of you bring to the table?
marforno: We spend a great deal of time on the telephone or Skype, kicking around ideas for new projects and packages. After we come up with a concept we both like, I begin modeling and Danie begins texturing. During the process, a more concrete direction begins to take shape, but it can sometimes be
Do you have any advice for aspiring Digital Content Developers?
Danie: Find a "niche" and be original. Think as a customer and what would you expect from a product of good quality. Pay attention to details, to the quality of your work and add your own unique style.
Do you have any final words?
Danie & marforno: A big thank you to our customers, for their continued support through the years, all your wonderful artwork and your fantastic reviews. We would not be here without you. You´re all fantastic, THANK YOU!
Special thanks go to Rhiannon. For all your support and friendship. You are the best!
Last but not least, a special thanks to the staff of Renderosity and Jennifer B. …. you are wonderful and we want to thank you for being there and all your hard work.
Visit DM's Store to see more of their awesome work! Stay tuned for a special DM store sale coming soon.
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