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The Forest

DAZ|Studio Fantasy posted on Feb 16, 2011
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Description


Hi. I think this one might be worth clicking though for the full sized view, okay? Yes, I know, long time no post. Honestly, in the last month I've had so little time for personal artwork that it's been downright depressing. So when Stonemason released the "Enchanted Forest" over at DAZ, I just had to do something with it. I worked on this in my (limited) spare time in the last week and a half - mostly by stealing time from other things. The piece that you see is also the result of a lot of interesting failures: I tried rendering the "Enchanted Forest" in Vue, but decided that properly converting all of the materials in this thing was too big a job for the amount of time I had available - so it was going to be DAZ Studio. In Studio I tried doing volumetric sunlight using the uberVolume shader with the sunlight. After many crashes (uberVolume and ray-traced shadows on distant lights don't seem to play well on my system) I finally got to the point where anything that would look good for volumetric sunlight would take forever to render and anything that would render in a reasonable time looked horrid. So I decided to 'cheat' the sunbeams using semi-transparent plane primitives. When I finally had something I liked, I went though my usual routine of rendering half a dozen or so different passes for the ambient light, sunlight, Mood Master Z-Depth, etc. Once I got everything composited in Photoshop with depth of field and so on; I felt that the original 'in camera' one-pass render held together better and had a more 'painterly' feeling to it. So I used that instead. It seems that this was meant to be a simple piece and every time I tried to over complicate things -- I went wrong. But, I did learn a few things along the way, which is always good. Items Used: Obviously, Stonemason's "Enchanted Forest" and Victoria 4 from DAZ. Female texture is "Vanessa." Morphs included some dial spins on the 'Elite' morphs set, Morphs ++ and ears from one or another character set from RebelMommy. Clothes are the free "Elven Strapped" set and hair is "Golden Drops" - both from Aery Soul. The knife is also an Aery Soul product. The Snake (you did see the snake, right?) is the DAZ Python. The sunbeams were some simple plane primitives with a quickie 'sunbeam' transparency map and a yellow-white ambient color. I'm still amused at the effectiveness of this simple solution after the wasted time spent messing around trying to simulate volumetric sunlight. Lighting is one distant light for the sun, with soft, raytraced shadows and one uberEnvironment light with an HDR from my "Azure Skies" product. I used the 'uberHair' shader on the hair and all of the leaves in the scene. The hair and most of the plants have the ambient occlusion turned 'off.' All of the leaves use a green/yellow translucency channel to give them back-lighting. This gave a nice, realistic look to things. Depth of field was used in the camera and the whole scene was rendered as a one-pass shot with very high quality render settings. The actual render took about three hours at 1920x720 pixels, most of which was due to the soft shadows on the sunlight meeting all of the transparency maps on the leaves and hair. Postwork on this image was done in Photoshop CS3. In addition to the usual borders and titles I add to an image; this piece featured a slight color grade transition across the image, with the blues being accentuated on the right side. I also added a bit of a yellow glow on the left side and added a blurred, high contrast duplicate layer in screen mode to push the highlights a little. As always your constructive critique and comments are most appreciated. Feel free to PM me with any questions you'd like answered directly. I'm also going to start trying to leave comments to answer any questions raised in the comments section, so check back in a few days if you leave a question and hopefully it'll be answered. Thanks, --michael

Comments (37)


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callad

11:06PM | Sun, 20 February 2011

Most beautiful image Michael!

)

kobaltkween

12:03AM | Tue, 22 February 2011

sometimes the simplest solutions work best. it's a great scene, made of great scenery. the figures are good, too.

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Chaosphoto

7:59AM | Thu, 24 February 2011

It surely was worth the click through. Great work and I feel for you on the uber stuff. That and dreamlight stuff promise so much but fail so often it drives me nuts !!

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faroutsider

2:25PM | Thu, 24 February 2011

Wonderful composition and lighting.

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Seaview123

9:24PM | Sat, 26 February 2011

Very nice looking picture! Good work.

geoffwoods

4:43AM | Tue, 18 October 2011

brilliant image love the atmosphere.... superb

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Catweazle

9:51PM | Fri, 18 January 2019

meanwhile i have seen sitting thousands of elves and other creatures on this tree :-) Great work

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