Mon, May 6, 11:37 PM CDT

Sleeping

Cinema 4D Architecture posted on Aug 02, 2005
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Description


A testrendering with the new arealights of the 9.5

Comments (11)


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stonedog7563

3:04AM | Wed, 03 August 2005

EXCELLENT room set

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fabriced

3:14AM | Wed, 03 August 2005

wow excellent work.

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Silgrin

3:28AM | Wed, 03 August 2005

Excellent render!! Congrats for materials and light. This room is very "aseptic"; I wouldn`t like stone on my bedroom floor;) But even with this it is a beautiful work. Keep going with these new area lights:) You are also very fast-the 9.5 was announced yesterday and you have the first image... published at the Maxon site for advertising their software. Nice work!!

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strata

5:04AM | Wed, 03 August 2005

Excellent & elegant!! Is the shader on the bed sss? :)) Strata

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cartesius

7:25AM | Wed, 03 August 2005

Impressive! What was the render time?

schoemann

8:10AM | Wed, 03 August 2005

Thanks for your comments. @strata: No its a simple fresnel in the color channel @cartesius: At the moment I use ar, fr and m~w, so I m sorry but I cant remember the rendertime. Maybe the next days I render some pictures again and can say more ..........

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shakes

3:02PM | Wed, 03 August 2005

wow, look at those blotch- free shadows!! excellent render.can't wait to get this!

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cenkkara

7:22PM | Wed, 03 August 2005

very very good render.very good shadow.I like it.

jerry0520a

5:40AM | Thu, 04 August 2005

hey, using R9.5?? i want it!

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Nod

8:47AM | Thu, 04 August 2005

Gorgeous work.

Markin

2:12AM | Mon, 08 August 2005

The texture of the bed needs a bit of bump while the bump of the walls is too harsh. The walls need to be rounder on the edges. Lighting isn't that perfect, too: The shadows need to be darker while the light itself need a yellow touch. The spot where the light, shining though the window, hits the ground has to be somehow brighter. It has to shine...


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