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Poser - OFFICIAL F.A.Q (Last Updated: 2026 May 06 8:31 pm)



Subject: Ball Joint Doll


Death_Z ( ) posted Sun, 30 October 2016 at 7:27 PM · edited Thu, 09 April 2026 at 12:07 PM

Is there anyway to get the conforming ball joints in the Ball Joint Doll to work in Poser 11?? https://www.daz3d.com/ball-joint-doll-for-genesis The morphs work on Genisis in Poser but I really need the ball joints and I found a way to get the ball joints imported into Poser using a script, but when I conform then they don't line up right. They bend perfectly and all but not in the right places.

Any help would be greatly appreciated.


Boni ( ) posted Sun, 30 October 2016 at 7:33 PM

I do not have the details since I am on my Kindle, but with new features in Poser 11, you should have the tools to do this. Better rigging and transition capabilities should be manipulated to accomplish what you want.

Boni



"Be Hero to Yourself" -- Peter Tork


infinity10 ( ) posted Mon, 31 October 2016 at 5:42 AM · edited Mon, 31 October 2016 at 5:42 AM

I believe you apply the pose to get the ball-jointed parts to load. My DeviantArt gallery shows an example of a Poser Pro 11 render of the BJD with joints loaded:-

http://ibr-remote.deviantart.com/art/Poser-Pro-11-x-SY-BJD-Genesis-3-Male-624510169

Eternal Hobbyist

 


Death_Z ( ) posted Wed, 02 November 2016 at 4:01 PM

Okay maybe someone can tell me what I'm doing wrong. I load Genesis. Import the ball joints. And conform them to Genesis.. (see attached) everything works out fine. Soon as I do the Ball Joint Doll morph on Genesis the ball joints squeeze too like the figure. I've taken off the scale and follow morphs.. and still nothing. And it doesn't matter if I put the morph before conforming the ball joints. I feel like there is some little something I'm missing. Any help is greatly appreciated. I'm using Poser 11 now. I do have Poser 2014 Game Developer if that would be better to set the figure up in.

Thank you morph.jpgcomforming.jpgsettings.jpg


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