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Poser - OFFICIAL F.A.Q (Last Updated: 2022 Jan 27 2:29 pm)


Subject: Anyone to test a script of mine to mix M4 and K4


colorcurvature ( ) posted Sat, 23 February 2013 at 10:12 AM · edited Thu, 27 January 2022 at 4:12 AM

Hi, I have made a script that intermixes M4 and K4, maybe if its good enough to sell for $5 why not ;) Anyone like to help test how the "mixtures" are bending? Or whether they can be saved in the library, things like this. You need M4 and K4 products from DAZ, nothing else. Script is zero interactivity. Its using animated joints and fuses the JCM packages of M4 and K4. There are limits to this, it cannot work perfect, but maybe it can be useful in a few scenarios. Regards, Col


nevynman ( ) posted Sun, 07 April 2013 at 8:03 AM

Ok, thats doable.. :)


colorcurvature ( ) posted Sun, 07 April 2013 at 8:54 AM

file_493378.png

Like this


colorcurvature ( ) posted Sun, 07 April 2013 at 3:02 PM

file_493388.jpg

Or this.


colorcurvature ( ) posted Sun, 07 April 2013 at 3:06 PM

file_493389.jpg

If you find some problems thats also good. Here the jacket is not following perfectly, it gets distored a bit near the bottom.


colorcurvature ( ) posted Sun, 07 April 2013 at 3:20 PM

file_493390.jpg

Here I have a big issue. I had a small poke in cyberpunk outfit too.  This is a SAV.

I found that my poser often makes pokes if "use displacement maps" is enabled in render settings. Is this a known problem? version poser pro 2012, 9.0.3.23027

If I turn off displacement maps its fine. This is a default M4, not modified.


aldebaran40 ( ) posted Sun, 07 April 2013 at 5:01 PM · edited Sun, 07 April 2013 at 5:06 PM

file_493392.jpg

another test

 

Quote - I found that my poser often makes pokes if "use displacement maps" is enabled in render settings. Is this a known problem? version poser pro 2012, 9.0.3.23027

If I turn off displacement maps its fine. This is a default M4, not modified.

 

I think if it is well a known problem.

Poser calculated the displace "0" to the color black , and to be mostly the displaces gray (the displace as opposed to bump maps modify the geometry when you rendered), will add volume to the model, it has happened also to me  with make very tight fitting clothes and dynamics clothes , that are rendered with gray displaces, make "pokes", but that's not a scrip problem I think...

would be solutions  change the displace node to bump if yo can , or add a Math node to subtract the gray to black...


colorcurvature ( ) posted Mon, 08 April 2013 at 1:11 AM

Cool. May I use this image? What is the name of the cloth set?

SAV said the displacement issue relates to the well known gamma correction problem.

I had been away from Poser for a while and I had missed that discussion.


MargyThunderstorm ( ) posted Mon, 08 April 2013 at 2:46 AM · edited Mon, 08 April 2013 at 2:47 AM

K4 Morph = 0.0 - Michael in the Back
K4 Morph = 0.3 - Sitting Michael
K4 Morph = 0.6 - Left Michael
K4 Morph = 0.8 - Michael in front

Skin Texture is Asradaz for M4 & H4

Poses on the "small" Michaels are Just Kids and Just Kids 2
Poses on the "taller" Michaels are Action Toolkit M4

Pants are SAV's Hot Men
Shoes are winterboots2010
Shirt is Singles Shirt-B M4/H4/Guy4 by Yanlis3D at RDNA

I rendered the image twice with and without background. So you can decide what you want or need. I hope that's something you need. :)

Image with BG

Image without BG



aldebaran40 ( ) posted Mon, 08 April 2013 at 6:46 AM

Quote - Cool. May I use this image? What is the name of the cloth set?

 

yes ,  of course, is a quick render but you can use if you wish

I'm on my laptop now , later I say the name of the clothing set


aldebaran40 ( ) posted Mon, 08 April 2013 at 1:11 PM

Quote - > Quote - Cool. May I use this image? What is the name of the cloth set?

 

yes ,  of course, is a quick render but you can use if you wish

I'm on my laptop now , later I say the name of the clothing set

 

the  cloth set are Everyday for Michael 4:

http://www.daz3d.com/everyday-for-michael-4


colorcurvature ( ) posted Fri, 19 April 2013 at 12:41 PM · edited Fri, 19 April 2013 at 12:48 PM

file_493738.jpg

Promo :)

I'll attempt a resubmission these days.


colorcurvature ( ) posted Sat, 27 April 2013 at 1:02 AM

http://www.renderosity.com/mod/bcs/cols-m4k4-mixer/98820/

Mini-Milestone: Approved :)


Morkonan ( ) posted Sat, 27 April 2013 at 8:31 AM

Congrats!

What are the results like on V4?


basicwiz ( ) posted Sat, 27 April 2013 at 10:55 AM · edited Sat, 27 April 2013 at 10:56 AM

Works just as well on V4 as M4 at my end!

When you look at all this puppy can do, it's a STEAL!


aldebaran40 ( ) posted Sat, 27 April 2013 at 2:04 PM · edited Sat, 27 April 2013 at 2:05 PM

I was testing the product and works perfect with both models (V4 and M4) is realy  great this script

congratulations  colorcurvature


colorcurvature ( ) posted Sat, 27 April 2013 at 4:49 PM

thank you so much. i hope the script makes a little fun.

there is one thing I would like to mention, for those who use my PML to make morphs: the PML 2012 will most likely complain about changed poses when used on a mix figure.  this is because the underlying memorize/restore calls seem to have issues with animated BODY actor origin. its bug reported but i assume there wont be a fix for poser 2012. the reworked PML no longer needs these functions, so it works around this issue. email me or PM here if you would like the new beta PML. i didnt have the time yet to test it thoroughly and prepare an update email. but it worked well with the mix figures, so far.


THEmark ( ) posted Fri, 04 April 2014 at 1:57 AM

Does this work on Poser Pro 2014?


WandW ( ) posted Fri, 04 April 2014 at 6:30 AM

Yes. 

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


estherau ( ) posted Fri, 04 April 2014 at 5:41 PM

It's a very useful script.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


headwax. ( ) posted Fri, 24 December 2021 at 6:58 PM

I see this is listed as unavailable in the shop. Any ideas where to purchase it? Thanks in advance.


primorge ( ) posted Fri, 24 December 2021 at 7:18 PM

Contact Colorcurvature via his Email. It's how I got PML. This was a couple years ago though.


primorge ( ) posted Fri, 24 December 2021 at 7:21 PM

I'm not sure how I feel about giving out his Email... it can be tracked down in a thread. Maybe this one.


primorge ( ) posted Fri, 24 December 2021 at 7:50 PM

Email is contained in the last post of this thread, posted by Colorcurvature...

https://www.renderosity.com/forums/threads/2866959?page=3


headwax. ( ) posted Sat, 25 December 2021 at 12:26 AM

primorge posted at 7:50 PM Fri, 24 December 2021 - #4432376

Email is contained in the last post of this thread, posted by Colorcurvature...

https://www.renderosity.com/forums/threads/2866959?page=3

Hi primorge,


Thanks very much for that.

Appreciated!


JimTS ( ) posted Sat, 25 December 2021 at 11:48 AM

is this script going to be recompiled/rewritten for P12?

Merry Christmas to ALL


A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


WandW ( ) posted Sat, 25 December 2021 at 1:29 PM

Hmmm, I thought I replied to this thread; silly Forum!  :)

If you cannot get hold of Colorcurvature, Lyrra has M4 and V4 child dials here in the Store:

https://www.renderosity.com/rr/mod/bcs/vendor/Lyrra

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


headwax. ( ) posted Sat, 25 December 2021 at 2:40 PM

Thank you WandW will check those . Cheers :)



colorcurvature ( ) posted Sun, 26 December 2021 at 1:26 AM

Hi

poser lost support for the older Python?

in daz one can let joints follow the morphs, Poser cannot do this in the meanwhile?

hope you all are well



primorge ( ) posted Sun, 26 December 2021 at 2:29 AM

colorcurvature posted at 1:26 AM Sun, 26 December 2021 - #4432430

Hi

poser lost support for the older Python?

in daz one can let joints follow the morphs, Poser cannot do this in the meanwhile?

hope you all are well


Hello Colorcurvature. Yes, Poser now has a match joint centers to morph command and manually adjusted animated centers and orientations...

http://www.posersoftware.com/documentation/12/Poser_Reference_Manual/Tools/Modifying/Morph_Dependent_Joint_Centers.htm

Take care, and thank you for PML... I use it constantly :)


colorcurvature ( ) posted Mon, 27 December 2021 at 2:01 AM

I had assumed poser has all built-in by now.

it is not so? You can goz but not e.g. Blender?


odf ( ) posted Mon, 27 December 2021 at 5:28 AM

colorcurvature posted at 2:01 AM Mon, 27 December 2021 - #4432465

I had assumed poser has all built-in by now.

it is not so? You can goz but not e.g. Blender?

They were working on it, but marketing vetoed a tool called gob. 😄

-- I'm not mad at you, just Westphalian.


adp001 ( ) posted Tue, 28 December 2021 at 6:29 PM

odf posted at 5:28 AM Mon, 27 December 2021 - #4432467

They were working on it, but marketing vetoed a tool called gob. 😄

Too late. The name "GoB" has been in use for some time and is well known. It is the Blender/ZBrush Bridge.

https://github.com/JoseConseco/GoB




odf ( ) posted Tue, 28 December 2021 at 9:10 PM

adp001 posted at 6:29 PM Tue, 28 December 2021 - #4432533

odf posted at 5:28 AM Mon, 27 December 2021 - #4432467

They were working on it, but marketing vetoed a tool called gob. 😄
Too late. The name "GoB" has been in use for some time and is well known. It is the Blender/ZBrush Bridge.

https://github.com/JoseConseco/GoB

I should have known.

-- I'm not mad at you, just Westphalian.


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