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Subject: Vue 6 and 16-bit Grayscale Terrain Maps TUTE


chippwalters ( ) posted Tue, 13 March 2007 at 1:11 AM · edited Fri, 20 October 2023 at 7:19 PM

I've often thought one of the reasons for Terragen's great terrain resolution had to do with it's 16-bit terrain rendering. Vue 6 announced such support but it took me awhile to figure out how best to use it. Below are the results of my tests. It appears 16-bits really help terrain resolution significantly. More tests to do..

If you haven't yet seen my Step-by-Step tutorials on terrains and mapping you might gander over to:
http://www.altuit.com/webs/altuit2/VueStepbyStep/default.htm at your convenience.

 


sittingblue ( ) posted Tue, 13 March 2007 at 2:22 AM · edited Tue, 13 March 2007 at 2:23 AM

Thanks for sharing! I feel informed. :tt1:

Charles


Peggy_Walters ( ) posted Tue, 13 March 2007 at 8:05 AM

Thanks for the tutorial!

LVS - Where Learning is Fun!  
http://www.lvsonline.com/index.html


silverblade33 ( ) posted Tue, 13 March 2007 at 12:45 PM

What programs, and what versions, can output 16 bit grayscale sthough, anyone know? :)

IRIC world mahcine can, Photoshop CS2 but not sure on any others.

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


chippwalters ( ) posted Wed, 14 March 2007 at 6:38 AM

Here's a couple pics of a 16-bit 512x512 terrain. Under 1800 polys.

I built it mostly in Photoshop with the help of altTerrainBuilder


 


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