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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Nov 13 2:13 am)



Subject: Poser 5: Are all props essentially dynamic clothing?


arcady ( ) posted Sun, 09 January 2005 at 3:19 AM · edited Mon, 03 November 2025 at 3:59 AM

Is any pp2 file essentially dynamic cloth? Could I technically take anything and clothify it it is in the prop library, or does something special have to be done to it first? Near as I can tell from reading tutorials like PhilC's and the book anything is clothifiable, but I'm wondering if there are limits?

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HaiGan ( ) posted Sun, 09 January 2005 at 4:20 AM

I think you can clothify anyting that is fundamentally a single geometry file rather than a group or a figure, but the results will depend on the object- it won't work properly if you have intersecting polygons, and it probably won't work properly if you have a 'back' as well as a 'front' (i.e. two sets of polys with the normals in opposite directions) that collide during the cloth simulation.


HaiGan ( ) posted Sun, 09 January 2005 at 4:52 AM

file_166689.jpg

It's official, Posey can't punch her way out of a tissue-paper bag.

This was the hi-res ball prop clothified with Posette inside it. The figure or prop to be collided against must be completely inside the item clothified, not intersecting at any point.


hauksdottir ( ) posted Sun, 09 January 2005 at 6:37 AM

Actually, she could be an exotic dancer or mail order bride. ;^) You can even clothify people. IIRC, there was a woman draped over a chair like one of Dali's drooping watches, but I don't remember who did it. Carolly


ockham ( ) posted Sun, 09 January 2005 at 8:51 AM

Shrink-wrapped bride! Love it.

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svdl ( ) posted Sun, 09 January 2005 at 1:42 PM

jwdell once clothified Don's head - made for a gruesome and very hilarious image! It's in his "Kill Don" series, if you want to have a look. Ray D'Arge used clothified the collars to get some really interesting effects on Vicki's breasts, he's got a tutorial on it (forgot where, sorry!). So anything can be clothified! The results may be wonderful, interesting, or bizarre, but the cloth room will usually make something out of it. Just be careful with intersecting polygons, they tend to mess up the simulation and they are the main source of crashing simulations.

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Little_Dragon ( ) posted Tue, 11 January 2005 at 4:08 AM

IIRC, there was a woman draped over a chair like one of Dali's drooping watches, but I don't remember who did it. * coughs embarassedly * I would be the guilty party.



hauksdottir ( ) posted Tue, 11 January 2005 at 7:48 AM

Why am I not surprised? Hey... don't cough in my direction! :brush sparks off sweater:


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