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Carrara F.A.Q (Last Updated: 2026 Jun 21 11:17 pm)

 

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Subject: Blurred/Fuzzy Reflections?


pendulum ( ) posted Wed, 03 December 2003 at 4:02 AM ยท edited Sun, 21 June 2026 at 10:35 AM

Hi everyone, I'm new to the Carrara forums, but some of you may know me from the Bryce forum (aka the guy working on getting Bryce 6 in action). Just wondering if Carrara 3 can do soft/blurry/juzzy reflections at all? Scott Richardson


Hoofdcommissaris ( ) posted Wed, 03 December 2003 at 4:11 AM

Attached Link: ZTools from ZMorphics, with Blurry reflections and more

It is possible with a plug-in from ZMorphics (TCFKA Lost Horizons), see link.


pendulum ( ) posted Wed, 03 December 2003 at 4:16 AM

Bugger.. only for Windows. I'm on a mac! Scott


Hoofdcommissaris ( ) posted Wed, 03 December 2003 at 5:05 AM

Well, so am I. So that's why I think blurry reflections are highly overrated. (just looked around in my office, no blurry reflection in sight) But someone should try to squeeze those tools them in OSX though.


pendulum ( ) posted Wed, 03 December 2003 at 5:35 AM

heh.. just worked out that blurry reflections usually appear on a surface with a VERY fine texture or bump... so.. just give your material a layer of noise.. and you will be fine... super fine noise will work... and then add reflection... it seems to do the trick! Scott


Hoofdcommissaris ( ) posted Wed, 03 December 2003 at 7:09 AM

The only thing is that if you use DOF, an object in the distance will remain sharp reflected in an object nearby. I presume. That would not be accounted for whith changing the shader. But we are talking checkerboard/chrome ball situations then, in the real world noise will do the trick. Be prepared to send your render times through the roof though. I wanted bump on a sandy beach and my G4 double processor was chewing on it for two and a half day. Hoof


pendulum ( ) posted Wed, 03 December 2003 at 2:20 PM

tell me about it.. I'm on a dual 2Ghz G5 and its still quite a tediouss render.. I have just uploaded an image in the forums which I need feedback for... Scott


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