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(Last Updated: 2026 Mar 01 9:51 am)
hborre posted at 5:33 PM Sat, 9 August 2025 - #4498715
That would be shame, since texture in the RAM was a key functionality for Poser Pro 11... "speed Rendering" being the key phrase. Why it wasn't included in Poser 13, is something I don't understand. Well, that is $99 down the tube (until such times they decide to incorporate such a feature).I don't see Poser 13 being updated any time soon unless there is an absolute necessity to patch something that is broken. The techs are concentrating their efforts on Poser 14.
Cheers,
vxg139
ChromeStar posted at 11:53 PM Sun, 10 August 2025 - #4498749
I can attest to the Poser pro 11 caching texture during rendering process, whereas Poser Pro 13 reads the textures every time I render. I have Alienware Area 51 w/64 GB RAM and tested both Poser Pro 11 and 13 and Poser Pro 11 is by far faster than Poser Pro 13 during firefly rendering.Does 11 actually cache that? Nerd's statement was "It's always done that" indicating they got reloaded in previous versions, you just didn't notice because rendering took so long.
Cheers,
vxg139
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Hi all,
Poser 13 seems to reload textures every time I render a scene by simply moving the camera or poses! Is there a way of over coming this issue? It really makes rendering process painfully slow.
Thank you,
vxg139