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Carrara F.A.Q (Last Updated: 2026 Jun 30 12:55 pm)

 

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Subject: How do I get fuzzy textures?


UVDan ( ) posted Fri, 31 December 2010 at 12:50 AM · edited Wed, 08 July 2026 at 8:25 AM
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How do I get fuzzy textures like Bryce volumetric textures?

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GKDantas ( ) posted Fri, 31 December 2010 at 6:46 AM

Can you give some example?

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UVDan ( ) posted Fri, 31 December 2010 at 1:10 PM
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Thanks, I would like to make a shader like this.

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UVDan ( ) posted Fri, 31 December 2010 at 4:03 PM
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Here is the Carrara shader render of what I have so far.

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UVDan ( ) posted Fri, 31 December 2010 at 4:03 PM
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Carrara seems to have used up so much memory in the render that it can no longer show the objects in the assembly room.

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Sueposer ( ) posted Fri, 31 December 2010 at 5:32 PM

You can get that texture in the bump map with a soft fuzzy fur bump from any number of soft fuzzy animals that came with (poser) or that you have through DAZ content. ;)


UVDan ( ) posted Fri, 31 December 2010 at 7:12 PM
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Thanks, I will have to try that.

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MatCreator ( ) posted Sun, 06 February 2011 at 11:25 AM

I'm thinking the "fuzziness" you get in Bryce is coming from the volume of what seems to be a cloud material. I'm going to further assume that the look you desire is what what be considered some kind of "spray" coming off the water from its motion... So it's not "fuzz" you want, but mist...

I would try just using a basic water for the main object, and engulf it in fog... Sounds tricky?!? I haven't started yet... Take a fog object, scaled down, and surface replicate it over the water object. Use a "small" object, so that it appears very close to the -skin- of the water object. A large fog object would distance itself from the water object, and would look more like fog than the waters mist. You'd want a low density fog, w/ a somewhat randomized placement...

Theres room for a lot of play in that technique (w/ regards to how to set the water material and how to set up the fog and the surface rep), and I'm only theorizing, as I don't have the actual object to use...

Carrara does not have volume shaders, it's gonna be a tuff trick to pull off =/

Best of luck...

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UVDan ( ) posted Sun, 06 February 2011 at 4:56 PM
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Thanks, again.  I will give all this a try.

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