Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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If it's in .3ds format it should be ok. Usually there needs to be some minor adjustment to .3ds files I've used. Sometimes transparency or bump values are inverted. It's all fixable but it does take some hands-on work. There is also one other thing to keep in mind: sometimes when MAX authors export to other formats, they don't "re-set" value X from their transformation options. While that doesn't make a difference to many programs, when imported into Carrara, Vue and some others, the object will "explode" with parts spread out and inverted. This is very fixable, just contact the author and tell them your requirements. No computer programs are fail safe when exporting to other formats. In fact some of the big name programs can't re-import objects without errors that they've created themselves, but saved as something else. Ain't technology grand!! :)
"Native program procedurals do not transfer well, if at all between ANY 3d apps." So dlk30341, if i want to export a carrara object with procedural shader so someone else with only poser can use it, would the plugin baker fix the problem? love esther
I aim to update it about once a month. Oh, and it's free!

No need to think outside the box....
Just make it
invisible.
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I'm thinking of purchasing this product (from the renderosity marketplace here): http://market.renderosity.com/mod/bcs/index.php?ViewProduct=27688 It was made in 3dsMaX, but it is in .3DS format. Would I be able to load it in Carrara 5 Pro? And will it load correctly with all the textures, transparencies, refelctions and everything? Thanks.