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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

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Subject: Transpose texture problem


obaeyens ( ) posted Fri, 13 January 2006 at 7:26 AM · edited Tue, 14 July 2026 at 1:47 AM

I have a Poser dragon, I set up a Poser scene, save it, and load it in Carrara 5, with or without the Tranpose but parts of my character does not have it's texture while in Poser it did render. Any idea why?


AndyCLon ( ) posted Fri, 13 January 2006 at 7:33 AM

I normally find that the imported characters end up with simple shaders e.g. just a plain colour in Carrara. I have been reapplying the shaders to the model each time I load it. However if you use Transposer and keep the link to the poser file then you should only need to do that once.


obaeyens ( ) posted Fri, 13 January 2006 at 7:48 AM

Interesting. I just checked, with obj file format. At first it seems that the parts of my dragon is not renderd. The I go and check the material, and it is really there so when I render it it is there. Odd, but then again, I am still happy with Carrara :-)


MarkBremmer ( ) posted Fri, 13 January 2006 at 7:56 AM

Also, don't forget that if you adjusted the texture a Poser object within Carrara, you can save that shader into your Shader Browser. Then later, you can simply drag and drop your improved shader onto imported Poser objects to avoid the need to again adjust the shader for a Poser import.






obaeyens ( ) posted Fri, 13 January 2006 at 8:54 AM

Nice :-) Currently I am doing it through obj files. Only the dragon gives me this problem so far.


ren_mem ( ) posted Sat, 14 January 2006 at 10:42 PM

All the preview modes are inaccurate and can give unexpected results. I find often the preview gives me totally different results than the render so keep that in mind.Also alphas seem to be a problem with GI, but everything else seems to come in.

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