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Subject: surreal landscapes


headgamer ( ) posted Sat, 10 June 2000 at 10:50 PM · edited Fri, 03 April 2026 at 6:08 PM

file_128725.jpg

Well, playing around with the landscpae editor tonite, I discovered something interesting to say the least. Folks on the Bryce lists are always talking about fractal landscapes. This is not truly a fractal landscape, but definitely a surreal one. And the fun thing is that the texture map it was created with, if rotated correctly, will line up just right. Now maybe most of you knew this already or had already figured it out. But I thought it was kinda neat anyway. Don't know what the hell I will use a technique like this for, but I'll figure something out. This is just a quick render of a terrain created by a grayscale of a screen capture of Patchooly, a screen saver. Then I mapped the screen capture onto the terrain, and rotated the texture until it lined up with the terrain. I didn't save a copy of the screen capture, so I can't show you a before and after on this one. If interested, I could do another one and upload a before and after image. HG...


BigSerge ( ) posted Sun, 11 June 2000 at 2:50 AM

Pretty cool Headgamer, thanks for the extra knoledge I always appreciate learning something new.


bitdaf ( ) posted Sun, 11 June 2000 at 9:33 AM

Cool! I didn't know that. Thanks Daf


AzChip ( ) posted Mon, 12 June 2000 at 11:15 AM

Very cool looking. Could you use the same technique to create textures on objects? This technique might solve the brain ridges / valleys question that was going on earlier in this forum. It could also allow for some really cool wall textures and such.... Just a thought, since I'm not working in Carrara and don't know it's capacities. (There isn't even a landscape editor in RayDream 3D....)


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