SIGGRAPH 2010 Art Gallery Provides a Feast for the
(Chicago, IL) - From virtual bugs to wearable devices, the
SIGGRAPH 2010 Art Gallery investigates the multi-sensory nature of
human experience in a technologically enhanced environment. The
official title is TouchPoint: Haptic Exchange Between Digits, and
from more than 250 submitted pieces, the jury selected 14 to be
featured at SIGGRAPH 2010.
exhibition becomes an interactive environment where the viewer or
participant is essential to the manifestation of the work,"
said Richard Elaver, SIGGRAPH 2010 Juried Art Chair from Indiana
University-Purdue University Fort Wayne. "This is art that
immerses people, and the end result is an art experience that many
have never encountered before."
exhibited in TouchPoint are published in a special issue of MIT
Press's Leonardo, the Journal of the International Society of
the Arts, Sciences and Technology. Peer-reviewed SIGGRAPH 2010
Art Papers will also be published in this special issue, which
coincides with SIGGRAPH 2010 in July. A reception for the Art
Gallery will be held Tuesday, July 27 from 2:00 p.m. - 3:30 p.m. in
Room 150 at the Los Angeles Convention Center, where attendees can
talk with the artists, designers, and Art Papers authors about
their work and meet the members of the SIGGRAPH 2010 committee who
organized this year's Art Gallery.
Gallery jury consisted of a wide range of the leading experts in
haptics, design theory, architecture, and sculpture.
of the SIGGRAPH 2010 Art Gallery include:
Tine Bech, University of the West of England
and Tom Frame, Surrey Space Centre
This interactive sound sculpture is a fussy, tumbled creature that
has an electronic voice. Undisturbed, it hums happily, but when it
is touched it squeaks and reacts to human presence. The work
combines a circuit that directly measures electrostatic changes in
the environment and a custom-designed, phase-locked loop system
that drives an audio speaker.
In this shared environment of a sandpit, virtual creatures and real
people coexist and communicate. The sand operates as a tactile
interface, allowing participants to define physical landscapes to
which the digital creatures respond in real time. The result is a
form of animal husbandry, a sense of controlling and caring for the
Yasuaki Kakehi, Keio University; Motoshi Chikamori and Kyoko
To experience hanahanahana, the participant applies perfume to a
leaf-shaped piece of paper and shakes it in front of a bud-like
device. A flower appears and changes intensity according to the
strength of the floating scent, while color and shape also vary
according to the type of fragrance applied to the paper.
Participants can enjoy temporal and spatial variations of floating
air with olfactory sensations from the scent, visual sensations
from the projection screen, and tactile sensations from the
the Line of Sight
Daniel Sauter, University of
Illinois at Chicago and Fabian Winkler, Purdue University
In the Line of Sight is a light installation that uses 100
computer-controlled tactical flashlights to project low-resolution
video footage of suspicious human motion into the exhibition
for Improved Social Interacting
University of California, Los Angeles
This series of wearable devices (the Anti-Daydreaming Device, the
Happiness Hat, and the Body Contact Training Suit) uses sensors to
condition the wearer to better adapt to expected social behaviors.
The work explores the potential for technology to shape how we
think, feel, and act. It also questions our social expectations and
attempts to improve our understanding of their function and
About SIGGRAPH 2010
SIGGRAPH 2010 will
bring approximately 25,000 computer graphics and interactive
technology professionals from six continents to Los Angeles,
California, USA for the industry's most respected technical and
creative programs focusing on research, science, art, animation,
music, gaming, interactivity, education, and the web from Sunday,
25 July through Thursday, 29 July 2010 at the Los Angeles
Convention Center. SIGGRAPH 2010 includes a three-day exhibition of
products and services from the computer graphics and interactive
marketplace from 27-29 July 2010. More than 200 international
exhibiting companies are expected. More details are available at
About ACM SIGGRAPH
The ACM Special Interest Group on Computer Graphics and Interactive
Techniques www.siggraph.org, is an
interdisciplinary community interested in research, technology, and
applications in computer graphics and interactive techniques.
Members include researchers, developers and users from the
technical, academic, business, and art communities. SIGGRAPH
provides information to the computer graphics community through its
annual conference, publications and the SIGGRAPH Video Review.
ACM, the Association for Computing Machinery www.acm.org, is the world's largest
educational and scientific computing society, uniting educators,
researchers and professionals to inspire dialogue, share resources
and address the field's challenges. ACM strengthens the computing
profession's collective voice through strong leadership, promotion
of the highest standards, and recognition of technical excellence.
ACM supports the professional growth of its members by providing
opportunities for life-long learning, career development, and