Who is Thorne?
First let me say thank you
very much for this honor! Who is Thorne? Now that's a loaded
question, lol let's see... all the hats I wear: artist, musician,
poet, programmer, electrical engineer, carpenter, witchdoctor,
faerie shaman. After a near-death experience in 2001, I pretty much
dropped the electrical engineer part. Now I just sit around and
play with dolls a lot. ;) How long have you have you
been involved in digital art?
Actually since 1984
when I got my first Commodore 64 computer, with screen resolution
of 320x200 pixels and a palette of 16 whole colors! I used to draw
people one pixel at a time, and eventually wrote my own little
program on the Commodore to manipulate simple 3d objects. Of course
I was drawing, coloring, and cutting out paper dolls and props to
play with when I was about 3 years old, so nothing much has changed
since then in that respect. What are you currently
I always have several projects going on
at the same time. Currently I'm working on more Poser characters
with various partners, as well as some really cool upcoming
clothing items for Maddie, Aiko, and V3. Then again I might throw
in a spaceship just for variety, hehe. What software do
you use and why?
In my software arsenal I currently
have: Poser 4-6, Corel Photopaint, Bryce, Lightwave, Rhino, Silo,
Hexagon, Carrarra, and my old standby, RayDream Studio 5.5. I tend
to rely more on the older programs though, as I have a real
aversion to that whole learning curve thing. ;) These, along with
some others I simply couldn't work without, including UVMapper Pro,
EditPad (a text editor in which I do a majority of Poser work), and
the free programs Mason's Morph Manager and Masa's Morph Mirror. I
still prefer Poser 4 to Poser 6 when I don't feel like cussing a
lot. Poser's magnets are a really wonderful tool and well worth
getting to know. The text editor is great for many jobs such as
manipulating morph targets, building mats and inject/remove files,
creating/altering new Poser figures, editing OBJ files, etc. I
really use it extensively in my work. Where do you find
inspiration for your products?
literally everywhere! The supermarket, History channel, Heavy Metal
magazine, America's Next Top Model :)... I also find a lot of
inspiration in my own backyard, which consists of an alternate
reality all its own. Do you have any advice for
aspiring Digital Content Developers?
My advice would
be to pay attention to the details! In this business like no other,
quality and craftsmanship really do make a difference. Don't cut
corners, and don't settle for "good enough". Think in 3 dimensions
and double check everything from every angle. Do your very best in
every aspect, then take it to the next level and try to outdo
yourself with each new project. Practice being a perfectionist in
your work and try not to worry abut how long it takes. It will
certainly be worth it in the long run. How has this
online community (Renderosity) enhanced your work, relationships,
I've been a member here since the
beginning, and except for a brief absence, had a store here in the
marketplace since its inception. Renderosity provides a unique
opportunity for challenging yourself and learning in any number of
ways- not only in artwork, but in interpersonal and professional
relationships as well. I truly consider my friends to be my
greatest asset, and I've met many of my best longtime friends here,
including my good friend and partner Sarsa way back in '01.
Do you have any final words?
Hi mom! :)
Please pray for peace on earth, and may Goddess bless us all.
Make sure you
stop in and visit the Vendor of the
Months: Store in the MarketPlace Home Page Art Gallery Free Stuff
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store in the Renderosity MarketPlace!