News of the Week for June 11, 2018

gToon · June 10, 2018 10:36 pm

Tags: CG Industry, Computer Graphics, iClone, News of the Week, Renderosity Magazine, VR

NEWS OF THE WEEK FOR June 11, 2018

Our weekly video news program covers and hand-picked CG Industry news via our Renderosity Magazine website.

Splash image: Breathe 2 by jrrogers81

Renderosity News

Renderosity Magazine News

  • 12 Weeks with Unity, Week 12 - Summing Up. At the end of 12 weeks, I feel like I know how to work with Unity to create a game level. Of course, someone with more time could complete the 3D Essentials course in a much shorter time (a week?) because, essentially, Unity is very easy to learn. It was designed to be user-friendly and the community of Unity users is huge. Any problem I had was resolved by a quick search either on the net or through Unity’s amazing user forums.

  • New research into VR finds way to enable free walking. A team of computer scientists have tackled one of the major challenges in VR that will greatly improve user experience–enabling an immersive virtual experience while being physically limited to one’s actual, real-world space. The framework also enables this free-walking experience for users without causing dizziness, shakiness, or discomfort typically tied to physical movement in VR. And, users avoid bumping into objects in the physical space while in the VR world.

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