Paris, FRANCE – July 9th 2009 – N-Sided®
announces the release of Argile 2, the new version of its fantastic
3D retouching software.
Retouching, Modeling, Morphing, 3D Painting and Image
Rendering… Argile is a complete workshop totally dedicated to
creation. Forget the technical constraints, the cluttered user
interfaces and other fuzzy tools... Import 3D objects and
characters to sculpt and retouch them in details, create morphs and
preview them in real time. Play with the brushes of the real time
3D painting palette, explore an infinity of materials and effects,
compose scenes and render images…
Discover the pleasure of creation with this unique workshop and
its original artistic alembics.
Much more powerful and sharp, the version 2 of this 3D Sculpt
and Paint workshop gains a lot of innovative new features. 3D has
never been so productive, simple and natural!
This new version 2 greatly enhances the capacities of
- A very sophisticated Catalogs system allows to stock and
retrieve all kind of content (objects, morphs, images, textures,
materials, environments, lights, etc.).
- The 3D Paint module has been entirely rebuilt and optimized to
be faster and more accurate. Now it can synchronize the
modifications realized in external 2D software like Photoshop!
- A UV projection system adds UV coordinates to your objects so
that they can be painted. Unique feature, you can also retouch UVs
interactively in the 3D view. A must-try!
- Argile 2 comes loaded with additional content. UV mapped and
textured 3D objects, new paint brushes, new textures...
- And many other new features such as the support of real time
self shadows, the SCRATCH mode to previsualize morphs sequences,
the export to 3DM and STL formats...
Argile 2, what’s new in details
Argile 2 comes with an advanced Catalogs System, a major new
feature! Natural, powerful and efficient, these catalogs allow to
save and select in one click the transformations you made, the
brushes and the textures you created, the settings of a light, etc.
Pick in the multitude of new presets that these catalogs offer, to
select paint brushes, background images, floors, objects, complete
The new Catalog system of Argile 2 allows to quickly organize,
store and retrieve 3D items in one click.
To help you creating great scenes and models, Argile 2 is loaded
with dozens of textured multiresolution objects. In its rich
libraries, Argile 2 offers a multitude of new high resolution
textures, paint and bump brushes, background and floor images for
the scenes, skeletons, camera presets, etc.
The Real Time 3D Paint module has been fully rewritten with
advanced algorithms to be much faster and more accurate. More
flexible too... in a single click, you can send the textures of the
3D model to your 2D software (Photoshop, etc.), retouch them and
see your modifications automatically updated in Argile 2.
Argile 2 offers its own UV projection system that, in a few clicks,
will add UV coordinates to your imported objects so that they can
be painted. On top of that, N-Sided innovates again by inventing an
advanced system for UV retouches. It lets you modify the texture
positioning directly by clicking and dragging on the 3D model. Work
on the final result as if you were deforming the texture!
Argile 2 lets you also paint directly on the 2d Map
The Real Time 3D display of Argile gets better again. It proposes
Self Shadows in addition to projected shadows. See in real time the
shadow effects on your model for a much more realistic
On top of QDM and OBJ formats, Argile 2 can export in 3DM (Rhino
native format) and STL. Perfect for rapid prototyping and CAD-CAM
AND A LOT MORE...
Argile 2 features a lot of other new improvements. A smart SCRATCH
Mode replays morph sequences as if you were sliding your finger on
a piano keys. Indispensable and precious to prepare animation
sequences! Already recognized as a very stable application, Argile
2 includes a lot of improvements and optimizations to be even more
productive and pleasant to use.
Argile, innovative tools for the pleasure of creation
Direct, natural and user friendly, Argile is divided into three
main Studios: Sculpture, Textures and Render.
Import directly your model into the Sculpture Studio to shape it
according to your imagination. Forget about polygons, Argile lets
you manipulate the objects as if they were made out of clay. Forget
about complicated interfaces, Argile offers natural and direct
tools that invite you to create and research shapes. With its
intuitive, powerful and innovative tools, this Studio offers the
opportunity to customize completely your model. As easy as if you
were drawing, smooth your models, accent or soften reliefs, retouch
with precision a detail, add a crease... model quickly and with
softness. In a couple of minutes, you will be able to remodel a
face, to create the different steps of the transformation (morph
targets) and to preview the resulting animation.
Overview of the Sculpture Studio
Texturing and Painting
Play with materials, transparency and reflections, apply images and
bumps in a few clicks. Paint on volumes as naturally as on paper to
try out materials and effects. In real time, your brush strokes add
colors, transparency, bump, normal mapping... The 3D Paint module
offers a full set of drawing tools and a bunch of original and
handy options to achieve unlimited graphic effects: blend materials
and textures, blur, create tiled patterns, transfer directly
textures from a background image, move in real time an image on an
object to place it precisely... Argile 2 lets you also retouch your
textures in any 2D software such as Photoshop and synchronizes the
result with the 3D view of Argile. For model without UV
coordinates, use the UV projection system of Argile and the model
will be ready to be painted in a few clicks.
The different steps to create a portrait in Argile 2 Deforming the
mesh, transferring the image, rendering in Argile 2, rendering in a
3rd party software.
Your model is ready for picture, enter the Render Studio and in a
few seconds Argile calculates a high resolution image for quick
visualization, for impression or to edit it in a 2D
N-Sided is a French company founded in 2003 by Pierre Bretagnolle
and Sébastien Berthet with the ambitious goal of giving 3D back to
the professionals of creation: Artists. For more information, visit