Fri, Apr 26, 12:23 PM CDT

Speed sculpt - head 1

ZBrush Character Formulas posted on Jan 30, 2009
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Description


Decided to go back to this sculpt just for another pass at rendering and to show a couple more angles of the head. This image is made up from a few different render passes that were then comped together in Photoshop using different layer modes and adjusting the opacity levels. C&C's welcome. :o)

Comments (5)


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Shiroyama

11:22AM | Fri, 30 January 2009

really great expression, lots of personality to him. nice work!

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allarhia

2:37PM | Fri, 30 January 2009

great update. Did you texture it in ZBrush, or did you create the texture map in PS?

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Vremont

10:09PM | Fri, 30 January 2009

very cool

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chrisskinner78

5:51AM | Sat, 31 January 2009

Thanks for the comments guys! allarhia - Yes I textured him in ZBrush by disabling the UV's and making sure that only rgb was clicked on, this then allows you to paint directly onto the model.

)

JAYBEEH

10:06AM | Mon, 02 February 2009

Superb looking skin texture/color you've got there Chris.....Excellent work!!


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