Hi there! I’ve been diving into 3D modeling for over 22 years, mainly focusing on hard surface work. What started as a hobby all those years ago quickly turned into something much bigger, a real passion for creating clean, detailed, and well-structured digital models.
I’ve always been drawn to the challenge of getting things just right, whether it’s mechanical parts, architectural details, or anything with sharp edges and purpose. It’s not just about making things look good; it’s about figuring out how they fit together, how they work, and pushing myself to get better with every project.
I still find the same excitement in 3D modeling today as I did when I first started, and I’m always up for learning something new or trying out different techniques.
License: This is licensed for commercial or non-commercial use.
A basic Sci-Fi pair of goggles. First time trying to create accessories for characters. The textures provided are basic. The image is rendered in Blender using Render Cycles Shader Nodes.
I have provided a low poly version at 681kb and High Poly at 12.5mb and UV Map (2048x2048).
Enjoy.
NikKelly 8:20PM | Sat, 22 December 2018
Thank you.
deshlab.td 6:36PM | Sun, 10 June 2018
Congrats. Nice job on your first one. Thank you.
thelufias 11:22AM | Thu, 03 May 2018
Thank you very much
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