How did you get started in 3D Graphics? I had always
been interested in filmmaking and then a few years back I saw
Killer Bean 2. I loved the look and the style of this short so I
decided to start learning about 3D animation. Since that time Ive
completed 2 animated shorts, one live action short, and Im
currently working on my third animated short. I learned modeling
because I couldnt always find the models that I needed for my
work. How long have you been working with 3D
Graphics? About 3 years. Do you have any formal
training? Not in 3D Graphics. I learned through tutorials,
manuals, and trial and error. I do have a B.S. in Computer Science
and I work for a large software company. What software do you
use for product development? For modeling I use max,
uvmapper, AutoGroup Editor, QuickConform, PMorphTools, and Poser.
Since I also develop software products I would add that I use C++
for their development. How much time is required for product
development? This varies depending on the complexity of the
product. A product like Japanese Warrior outfit required maybe two
weeks, while Clothes Converter took several months of research and
development. Can you give a brief overview of your
development cycle for a new product? I come up with an idea
for what I want to model then make some rough sketches. I always
start with a single cube and add details from there (this is the
box modeling method). Once Im done modeling I use AutoGroup Editor
for grouping and QuickConform for conforming. I then tweak the
joint params in Poser followed by uvmapping using uvmapper and then
I create morphs using PMorphTools. Where does your
inspiration come from when developing new products? I
typically make things that I want to use. If other people find them
useful as well then thats great. Sometimes I see an obvious need
(like Clothes Converter) and try to fill that need. Do you
have any advice for aspiring Digital Content Developers?
Make quality products and the rest will take care of itself. Always
remember to have fun :). How has Renderosity's on-line
community played a role in regards to your products, friendships
and learning? I dont remember how I found Renderosity, but
the members here helped me a lot when I was first learning Poser.
Im also inspired by some of the great artwork in the galleries.
Do you have any final words? Thanks to all of my
customers. Your support is greatly appreciated.