With the excitement of SIGGRAPHs Computer Animation Festival
and Key Speaker George Lucas, there may be an inclination to
overlook SIGGRAPHs Papers. Dr. Markus Gross, SIGGRAPHs Papers
Chair, gives us an insight into the Papers program, its history,
and the reasons why it is the core of the SIGGRAPH experience.
Please give our readers a brief description as to what
the Papers segment of the SIGGRAPH conference entails? Do
presenters just read their papers; or do they provide a full-scale
presentation, provide question and answer sessions, or panel
discussions? A typical SIGGRAPH Paper session entails a
full-scale presentation by one of the authors for approximately 20
minutes. An additional five minutes are reserved for questions and
answers with the audience. The program is organized into different
sessions each of which has a specific topic. A session comprises 3
to 4 Paper presentations. It is the tradition of the SIGGRAPH
Papers Program that these presentations follow highest quality
standards. Is this the first year that you have been involved
with the SIGGRAPH conference? How did you become chairperson of
SIGGRAPH Papers? Before accepting the role as SIGGRAPH 2005
Papers Chair, I served as a SIGGRAPH Papers committee member a
total of four times starting back in 1999. Also, I have chaired
other conferences, such as IEEE Visualization (twice) and
Eurographics. This prior service provided some of the expertise
needed to chair the daunting SIGGRAPH Papers Program. Additionally,
this position is quite an honor as I was actually requested to
stand as a candidate for this position by James L. Mohler, the
SIGGRAPH 2005 Conference Chair. I would recommend that anyone
looking to enhance their career and professional lives become
involved as a SIGGRAPH volunteer. How many papers are being
presented this year, and will there be any last minute additions to
the Papers final list of presenters? There will be 98 Paper
presentations this year selected from 461 submission. Our selection
procedure follows highest standards, is very rigorous, and accepts
nothing less than outstanding innovations. It does not allow for
last minute additions. From data gathered from past SIGGRAPH
conferences, are certain Paper sessions destined to be more popular
than others? Which of this years sessions will be the first to
fill? Traditionally, the Paper sessions on rendering, modeling,
and animation have been the most popular and typically receive the
highest attendance. Recently, other topics such as physically-based
modeling or hardware-related research have attracted much
attendance as well. With an abundance of presentations,
exhibits, courses, and panels, and so many papers being presented
this years SIGGRAPH conference seems overwhelming. With all the
competing events, what specifically will bring conference goers to
the Papers sessions? The SIGGRAPH Papers Program constitutes
the core of all SIGGRAPH programs. It continues to define
excellence in research in computer graphics and interactive
techniques. It has long been the finest international forum for
disseminating groundbreaking, provocative, and important new work.
The Papers program has served as a source of inspiration for
generations of researchers, and it reaches out significantly into
other programs. For instance, research results presented in the
Papers program very often become integral parts of very successful
courses in the SIGGRAPH Courses Program. Also, some of the Sketches
of ongoing research eventually become complete Paper submissions.
Some authors of systems-oriented work have presented prototypes of
their innovations in the Emerging Technologies portion of SIGGRAPH.
For these reasons, the SIGGRAPH Papers Program does have a number
of regular submitters. Can you advise the average attendee how
to organize their list of cant miss presentations? Are there
unlimited seats open to all Papers sessions? Are reservations
needed and/or taken? The lecture halls for the Paper
presentations are sufficiently large and there generally are
sufficient seats available to the audience. There is no seat
reservation or numbering scheme. It is based on a first-come,
first-served principle. It is always a good idea to get to a
session a few minutes early. In terms of organizing ones schedule,
it is very smart to spend time with the SIGGRAPH program offline
and before the conference. There are many things in parallel and
you might want to attend sessions from many different programs.
There is some risk that you miss an important session. So, check
your interest first, then go through the program and mark
everything you are interested in. Then, assign priorities to each
marked event. In case of conflict, take to one with the highest
mark. Finally, compile your personal schedule, print it out and
take it to the conference.
Dr. Markus Gross 2005 SIGGRAPH Papers Chair is also the Professor of Computer Science and Director of Computer Graphics Laboratory of the Swiss Federal Institute of Technology (ETH) in Zurich. We invite you to visit the following sites: "Lets Talk" with Dee-Marieis a monthly featured column by Dee-Marie: Senior Staff Writer, and Managing Editor of Renderosity's Front Page News August 1, 2005 |
Please give our readers a brief description as to what
the Papers segment of the SIGGRAPH conference entails? Do
presenters just read their papers; or do they provide a full-scale
presentation, provide question and answer sessions, or panel
discussions? A typical SIGGRAPH Paper session entails a
full-scale presentation by one of the authors for approximately 20
minutes. An additional five minutes are reserved for questions and
answers with the audience. The program is organized into different
sessions each of which has a specific topic. A session comprises 3
to 4 Paper presentations. It is the tradition of the SIGGRAPH
Papers Program that these presentations follow highest quality
standards. Is this the first year that you have been involved
with the SIGGRAPH conference? How did you become chairperson of
SIGGRAPH Papers? Before accepting the role as SIGGRAPH 2005
Papers Chair, I served as a SIGGRAPH Papers committee member a
total of four times starting back in 1999. Also, I have chaired
other conferences, such as IEEE Visualization (twice) and
Eurographics. This prior service provided some of the expertise
needed to chair the daunting SIGGRAPH Papers Program. Additionally,
this position is quite an honor as I was actually requested to
stand as a candidate for this position by James L. Mohler, the
SIGGRAPH 2005 Conference Chair. I would recommend that anyone
looking to enhance their career and professional lives become
involved as a SIGGRAPH volunteer. How many papers are being
presented this year, and will there be any last minute additions to
the Papers final list of presenters? There will be 98 Paper
presentations this year selected from 461 submission. Our selection
procedure follows highest standards, is very rigorous, and accepts
nothing less than outstanding innovations. It does not allow for
last minute additions. From data gathered from past SIGGRAPH
conferences, are certain Paper sessions destined to be more popular
than others? Which of this years sessions will be the first to
fill? Traditionally, the Paper sessions on rendering, modeling,
and animation have been the most popular and typically receive the
highest attendance. Recently, other topics such as physically-based
modeling or hardware-related research have attracted much
attendance as well. With an abundance of presentations,
exhibits, courses, and panels, and so many papers being presented
this years SIGGRAPH conference seems overwhelming. With all the
competing events, what specifically will bring conference goers to
the Papers sessions? The SIGGRAPH Papers Program constitutes
the core of all SIGGRAPH programs. It continues to define
excellence in research in computer graphics and interactive
techniques. It has long been the finest international forum for
disseminating groundbreaking, provocative, and important new work.
The Papers program has served as a source of inspiration for
generations of researchers, and it reaches out significantly into
other programs. For instance, research results presented in the
Papers program very often become integral parts of very successful
courses in the SIGGRAPH Courses Program. Also, some of the Sketches
of ongoing research eventually become complete Paper submissions.
Some authors of systems-oriented work have presented prototypes of
their innovations in the Emerging Technologies portion of SIGGRAPH.
For these reasons, the SIGGRAPH Papers Program does have a number
of regular submitters. Can you advise the average attendee how
to organize their list of cant miss presentations? Are there
unlimited seats open to all Papers sessions? Are reservations
needed and/or taken? The lecture halls for the Paper
presentations are sufficiently large and there generally are
sufficient seats available to the audience. There is no seat
reservation or numbering scheme. It is based on a first-come,
first-served principle. It is always a good idea to get to a
session a few minutes early. In terms of organizing ones schedule,
it is very smart to spend time with the SIGGRAPH program offline
and before the conference. There are many things in parallel and
you might want to attend sessions from many different programs.
There is some risk that you miss an important session. So, check
your interest first, then go through the program and mark
everything you are interested in. Then, assign priorities to each
marked event. In case of conflict, take to one with the highest
mark. Finally, compile your personal schedule, print it out and
take it to the conference.

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