View Jester CGI's store
(click
here) Who is Jester CGI? He's a little green monkey that lives
in the back of my head. Well. Actually the "Jester" part is a
nickname from my days of graffiti and multi colored dreadlocks. The
"CGI" came in as a way to differentiate between my 2D and my 3D
art. CGI. Computer Generated Imagery. As for me personally, I'm a
28-year-old (29 on the 3rd) punk rocker from Cincinnati, but I've
spent the last 7 years working in the Hollywood Special Effects
industry. In that time I've managed to get my name on an Emmy, to
get listed as one of the worlds top 10 computer animators by CGW,
and subliminally add my name to the animation in 14 different
movies and TV shows. How long have you been rendering? I got my
start 7 years ago on an Amiga 2000. Just 33 Mhz and 16 Megs of RAM.
Not as long ago as one might imagine. We did the whole first season
of "Babylon 5" on those things. What are you currently working on?
I've been looking for Waldo a lot lately. Have you seen him???
Aside from that, I have a "Killer Eels" movie in the works for FOX.
A kid's show I created is in development at FOX Kids and I might be
Visual Effects Supervisor on "the THING 2". Other than that, I'm
board out of my mind. Why do you like 3D art? I wouldn't really say
that I like "3D art". I like moving art. Animation in the true
sense of the word. Movement where nature didn't create it. Still
art represents a glimpse into someone's thoughts and feelings, but
animation can convey the whole story. What inspires you? That's a
good question. And there's a broad range of answers to it. One
thing is to sit in a dark theater with a crowd of people you've
never met and hear them gasp with fright or awe in wonder at
something you did. It makes you want to do something else so you
can hear it again. Another thing is to see a piece and not really
know if it is CG or not. It makes you think "WOW! I wonder if I can
make something that realistic?" and then I go and try. How has this
online community enhanced your work, relationships, and learning?
Renderosity has given me a chance to branch out to the rest of the
world and see what other people are doing in 3D. Hollywood can be a
bit stifling creatively. If I have a problem with a shot I'm
working on, I don't want to hear that we can fix it by going into a
Flame ($2,000,000.00 machine). I like to think that there are no
limits to what I can do myself. People tend to get lazy at the
professional level, take the easy way out and let someone else do
it. The community of Renderosity represents people that think out
of the box. They don't listen to others that say, "the software
can't handle it". They figure out a way to do it. No matter what
level I may reach, I always want to be a part of that. ThanX,
Elliot Worman JesterCGI
Comments