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Excellence. Usually, it’s going the extra distance. The hours that you could have spent in your warm, cozy, bed, getting a little more sleep. It’s freezing your butt off two hours early on a really cold morning, in order to add something you thought of last night. We’re sometimes told that we are perfectionists. That “good enough†is good enough, and we should be satisfied with that. That the customer will be satisfied with what we see as “plainâ€â€¦ Really? Hayao Miyazaki is a name to conjure with. Why? Because the world does recognize his willingness to put in hours that most studio executives would scream about. Because he insists on having it right. Because he does do the work himself. Ok, then, but who is Toshio Suzuki, and why does he spend so much time at the studio…. At times, he’s seen leaving at 5:00 AM. He’s not getting rich… I don’t think he’s even paid the overtime. Why does he do it? He’s a producer, after all… they just delegate. In Hollywood, anyway. Steamboy. It’s an amazing piece of work, especially when you’ve watched the interviews. Katsuhiro Otomo originated, scripted and directed this movie, and I’d say that it was his “childâ€. Most of you will know what I’m talking about. You come up with an idea, you let it wander around in your head, accumulating “maybe like that†ideas. Eventually, it becomes too big to just put aside, and you need to put it on paper… or, maybe your computer. So, there it sits… The idea may be just bare bones, but it’s your idea, and it wants to be filled in. So, you pick at it. You add a little bit here, and a little bit there. Soon, you decide you really like it, and begin to really work on it… By this time, it’s much too late to stop. By the time your brainchild is ready to be made real, you’ve probably driven everyone around you nuts with, “Well, what do you think about this?†questions, as well as anyone who lives with you giving up the idea of reasonable sleep hours. Some say that’s the easy part… others say it’s the hard part. Maybe it’s just a bit of both, since now you have the added agony of having to fight for your vision of what it should be. Imagine, then, the feeling of turning something you’ve put your heart into, over to someone else. Otomo did just that. He turned the whole thing over to his art, 2D and 3D, departments, and kept himself out of it…. Told them to take as long as they had to, and left them to it. He admits that he was scared. The artists… even though most everyone I know would call them that, they don’t. In the interviews that I saw, they stated specifically, that they didn’t think of themselves as artists…., “It’s what we doâ€. To some, that’s a hard one to parse. The ones who understand, “I am what I doâ€, will understand how they feel. The ones that interpret that as “it’s my job†will probably never understand, but this might help. In the world, there are people who “do their job†and make a wage… then there are people who feel the need to “do it rightâ€â€¦. The Craftsmen. The ones who craft their work. The ones whose innermost self must be satisfied with what they’ve made. That is what Otomo’s art department is populated with. That is what Studio Ghibli is populated with. Don’t get me wrong, those are absolutely not the only ones, nor are they the only ones who deserve notice, there are many more out there. Final Fantasy 12…. the game! The quality of graphics in that game have set a new standard… see for yourself. If you aren’t a gamer, I’m sure you know someone who is. On the PS 2, load it up, then, just enjoy the cutscenes and general graphics. Most games I’ve played, the movies/cutscenes are anywhere from “ok, I guess…†to pretty decent… gameplay?, well, not always the best. Certainly not usually as good as the movies. For those of you who don’t know, “cutscenes†and “movies†are the bits that move the story along in the game, but aren’t part of the gameplay…. Some games, you can skip them and some, you have to live with. Max Fleischer, an old name in animation. If you can find a copy of “Gulliver’s Travels†from his studio, take a good look at the graphics. If you’re lucky enough to get something with the actual original opening, watch it closely, it has a 3D effect that no one else ever bothered with because it was “too much troubleâ€, and it was cheaper to “multilayer†the cels, as is done currently. He made the first “talking†animation in 1924…. Four years before Disney, and “Steamboat Willieâ€. His other full-length was, “Mr. Bug Goes to Townâ€, it would take exceptional luck to find it, but well worth the time, if you want to study technique. On a side note, Max Fleisher invented the Rotoscope, and got the patent in 1917. Much of what we do these days with computer graphics, is derived directly from that machine. So, where does it stop? When is enough? That has a simple, one word answer, “Never!â€. Sure, you can put it down…for a while, but it’s like a mosquito bite. You scratch, and it goes away…for a while. Soon, though, it’s back… itching, and you scratch some more… then more, then more. Of course, sometimes, it’s like Poison Ivy… the more you scratch, the more it spreads, until it’s impossible to ignore for more than a few minutes. There are labels. Most particularly, “Workaholic†and “Perfectionist,†come to mind. A workaholic is someone who would rather spend their time “doing their job†obsessively, than…anything. A perfectionist? The general view is most often off the mark by quite a bit. Usually, when someone is called a perfectionist, they mean someone dictatorial, who nit-picks the tiniest details, while someone else does the actual work. The connotation here, is what has been called “The Glory Gameâ€â€¦someone who is taking the credit in order to “climb the corporate ladder.†Ok, then, what are we? True, we’re easily able to ignore starvation, fire, flood, man-made disaster, planetary destruction, and the Universe in general, in order to add that “One last touch.†It’s also true that we’re living proof that time is compressible. How else do you explain the ten-minute hour? This is usually prefaced with the statement, “This’ll only take a minute.†It also explains how coffee can go cold between one sip and the next, a glass of soda goes flat, soda cans multiply, cigarettes smoke themselves, and the sun suddenly changes position in the sky, then rises and/or sets, willy nilly. So, why do we do it? Why do we live and work under conditions that no sane person would tolerate? It’s because of "The Dream." You envision something. Then you craft it, moulding it and shaping it until it’s the best you can make it. Then you share it…a part of you, what you see. The most rewarding part? When someone goes, “Yes, I see it too.†Â
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July 9, 2007
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My
real name is Louis Meert... I'm
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