creature by Qed
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Creature inspired by the old D&D Displacer Beast still fine tuning the texture maps getting some bad edges. Next step is to add bones.

Comments (3)
Well you can break up those meeting edges a bit with some subtle procedural layers. Otherwise great job with great details in the textures. Maybe get onto a bit of displacement mapping in Layout too.
I can see what you mean by the texture mapping seams, perhaps a quick clean up of the uvmap? My only other suggestion is for better lighting... hard to admire what we can't see. :o)
i see the displacer beast influence. very cool