Port of Call 7 by dpcorkum
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
The previous pictures of this series I posted in the beginner's gallery, but the kind comments I received have swelled my head right up, so I'll be smug and place this last one in the regular Bryce gallery. This was the most complicated one, anyways, as it took my computer 36 hours to render! The design on the landing pad was done in Windows Paint, hence the jaggy circle. Image seven of seven.

Comments (7)
Welcome aboard, I can see you will do very well here. The models are well thought out and the textures are good also.
great picture
Excellent!!!
Pretty cool ship design ! You seems to like booleans ! Be carefull with your textures resolution : huge for the landing area - at least 2000 * 2000, (that means a lot of details !!!), maybe with differents size or hue variations according to the parts of the ship. Excellent POV and foggy mood.
Very freelancer/privateerish, very well done, though I'd consider trying a little more solid colors, I like the washed approach a lot.
Nice shot; great ship; keep it up!
Excellent lighting, perspective, concept. The only change I would suggest is to not use the same texture everywhere. It takes away from its believability. Other than that, it's great.